Comments (3)
My apologies for a very late reply. I am currently very busy with other projects and, sadly, I admit I have neglected PEGAS. I will try to be more attentive of it in the future.
I like this idea -- it reminds me of #15, and indeed if I was ever to implement such a system, I would first want to create a richer system for general user events and then derive a post-launch event from that. It could use the same event dispatch interface as any other event (is it a roll
command, a throttle
, and action group, a function, script name?), the only difference would be timing.
Being completely honest though, I don't have the time to actively work on any of this. Maybe later this year I will have the time to get back to PEGAS and hack away on a feature like this, but I don't want to make a promise I can't keep. If you want to implement something like this, I'm 👍 on it - my only request would be to keep in touch and figure out a good way to do this.
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Following all of the recent discussions: should this be a part of PEGAS as a framework, or should we consider implementing it as an addon?
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I thought about this for a while and arrived at the conclusion that addon system provides enough flexibility to accomplish this. One doesn't even have to implement a whole separate addon for this: simply call registerHook(myPostLaunchTask@, "final").
to have your delegate called after everything else is done. Do this in the same place you define your mission
and voila. No need for extra code in PEGAS itself.
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Related Issues (20)
- Use PEGAS in landing HOT 3
- PEGAS with Asparagus Staging HOT 2
- PEGAS porting HOT 1
- TestFlight/TestLite support HOT 4
- Add-ons? HOT 2
- Use PEGAS in orbital maneuvers HOT 1
- In game UI still says v1.1 HOT 2
- UI: Event timeline HOT 3
- Custom steering vector transform HOT 14
- Proposal: total overhaul of the event system
- How do I call a delegate? HOT 5
- Support for hotstaging HOT 4
- Certain configurations of the flight plan cause a crash HOT 5
- Atmospheric guidance switches from pitch-program to min-AoA during UPFG preconvergence
- gLim disengages HOT 10
- Custom engine spool-up config HOT 1
- PEGAS uses variables that conflict with built-in functions, breaking the script on newer versions of kOS HOT 4
- Failure to MECO on time in certain circumstances
- gLim causes an engine shutdown when reaching 0
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