Comments (2)
I haven't had a chance to test / look into this yet but will soon! On Windows 0xC0000409
sounds like some kind of memory problem (stack buffer overrun, or something)? I'll take a look soon and see if I can spot it / reproduce it with a debugger.
from blah.
Trying to reproduce on my Windows 10 but not getting the same problem. I am getting this warning however:
OpenGL 3.3.0 NVIDIA 526.98, NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2
WARN: GL (PEROFRMANCE:MEDIUM) Program/shader state performance warning: Vertex shader in program 3 is being recompiled based on GL state.
from blah.
Related Issues (15)
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