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Neil Kline's Projects

3dsierpinskitriangle icon 3dsierpinskitriangle

An attempt to make a 3D version of Sierpinki's Triangle using ThreeJS. This has been on my mind ever since I made the 2D version.

data-structures-and-algorithms icon data-structures-and-algorithms

This project is purely for learning and possible future use. If you'd like me to attempt to make a data structure or algorithm that isn't present, you can open it as an issue. If you'd like to contribute, you can remake them in another language.

flowfield icon flowfield

Other projects using vectors, water simulations, and engineering videos have inspired me to make something to play with over time, for testing and learning sake.

planettesting icon planettesting

Expirementing with techniques for procedural, scalable planet generation

procedural-planets icon procedural-planets

Learning about meshes, terrain generation, and applying noise through this Unity project

types_of_numbers icon types_of_numbers

A just for fun project to learn, meant to create types of numbers in math as objects, making their operators, and functions for special operations, formulas, etc. Would love to use these in other projects. Feel free to contribute anything

unrealaiwithcpp icon unrealaiwithcpp

Learning to make artificial intelligence in unreal engine 4 with c++ instead of purely blueprints

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