Comments (4)
Need to be tested.
Original comment by wuye9036
on 21 Sep 2010 at 3:34
- Added labels: Priority-Critical
- Removed labels: Priority-High
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Original comment by wuye9036
on 25 Sep 2010 at 10:32
- Added labels: Priority-Medium
- Removed labels: Priority-Critical
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Original comment by wuye9036
on 10 Oct 2010 at 4:04
- Changed state: Fixed
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Original comment by wuye9036
on 7 Mar 2012 at 2:58
- Added labels: Milestone-M1.1
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Related Issues (20)
- Add annotation support to SASL.
- Support sampler desc in shader
- Support buffer object and member expression for buffer object.
- Add a demo of stencil-based mirror HOT 8
- Move implementation of map/unmap from resource to renderer or renderer_core. HOT 3
- Use typed mask object instead integral in cg_xxx::emit_write_mask/emit_swizzle HOT 5
- Support Linux HOT 14
- Integrate D3D software driver HOT 15
- Shaders need to support register-based allocation HOT 40
- Triangle ddx/ddy info computed multiple times. HOT 3
- Salvia Optimization HOT 43
- Improve benchmark result output HOT 8
- Demo error: Seams on astro boy & stencil does not works on stencil mirror HOT 2
- sasl semantic analysis refactoring HOT 1
- vertex cache will support multiple ways
- Refactor unit tests of sasl HOT 12
- New sample application framework HOT 13
- Improve AF algorithm HOT 2
- Added resolution support for samples. HOT 3
- Port code source from Hg to Git. HOT 1
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