Comments (4)
States:
- RDR lock, crosshair follow on inaccurate spot (TGP movement fixed on terrain). Arms get RDR lock minus.
- No RDR lock, crosshair fixed (TGP movement fixed from aircraft). Arms get no lock.
- TGP lock terrain, square follow designation (TGP movement fixed on terrain). Arms get GPS.
- TGP lock vehicle, square follow vehicle (TGP movement inhibited). Loss of view goes to state 1/2. Arms get RDR lock plus.
Remove UNLOCK and replace with square around LOCK. And make LOCK toggle.
XMIT done automatically when pressing LOCK. Remove button.
Add ZOOM in/out buttons.
Target class:
Plus: accurate moving.
Minus: inaccurate moving.
Multiple target locking removed, its not really used anyway.
Process:
- radar set vehicle to arms (common).
- New method in radar sets accuracy plus. Inaccurate for A/G default, custom property in radar for that. 25-150 meters per axis seems okay.
- New method in radar sets TGP GPS target. This overrides setting Target in arms.
from f16.
Mostly done (on branch tgpall) , not the cleanest implementation I have done, but should work.
TODO:
Add ZOOM button
Square only for TGP POINT or AREA
from f16.
WIDE x1.0 = 3.6deg diam
NARO x1.0 = 1.0deg diam
zoom from x1.0 to x4.0
from f16.
merged in
from f16.
Related Issues (20)
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- Exterior engine sound is broken
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- Gun sights don't match FG bullets deacceleration HOT 1
- Hung sim HOT 1
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from f16.