Nikolaj Dyring Jensen's Projects
This repository contains most of the software assignments done throughout my time at Copenhagen Business Academy
Software Engineering project, also acting as website solution for the World of Warcraft guilds. Currently supporting <The Dambusters> on EU-Kazzak.
Experiement made with 2 class mates back on the bachelor
Head First Ruby - O'Reily
The Odin Project - Micro-Reddit solution
Profile Page ReadMe
My personal portfolio developed with Ruby On Rails, deployed with Capistrano on a DigitalOcean droplet. Design is from Cruip.com 🫶
NNE Unity Assignment
Obstacle Course is the first assignment in the Unity3D Complete course on Gamedev.tv
Spare time projects from "The Programmers Idea Book".
A basic Plants vs Zombies clone, made in Unity with Assets from "Glitch The Game"
An example of Rails 7 and Vue 3 app which is using Vite, and includes Docker configs for building production images and some of the useful tools to start your projects
Sandbox repository for experimenting purposes.
Fast Rails 7 template complete with tailwindcss, ready for capistrano.
Basic Rails Blog
A Set Theory REST API for handling sets in our Discrete Math classes
A 2D Mobile game for my elective exam during the Computer Science associates degree.
Document templates for open-source projects (README, CONTRIBUTING, GitHub templates)
Tasks throughout my walkthrough of the odin project.
Tic Tac Toe - Created in Unity, published as a WebApp. Implementing AI, MiniMax and Alpha-beta pruning
Too Long Didn't Read Dungeon Guide is a discord bot to help both new and seasoned players in the World of Warcraft expansion: Shadowlands, understanding the new systems, dungeons and raid encounters.
Towers of Hanoi - Made in Unity3D using Recursion
Unity QA position assignment - A Unity Project and a state model.