Comments (4)
Yikes! Thanks!
from glew.
Fixed. Thanks for the report.
#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
#define GL_NOP_COMMAND_NV 0x0001
#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000a
#define GL_BLEND_COLOR_COMMAND_NV 0x000b
#define GL_STENCIL_REF_COMMAND_NV 0x000c
#define GL_LINE_WIDTH_COMMAND_NV 0x000d
#define GL_POLYGON_OFFSET_COMMAND_NV 0x000e
#define GL_ALPHA_REF_COMMAND_NV 0x000f
#define GL_VIEWPORT_COMMAND_NV 0x0010
#define GL_SCISSOR_COMMAND_NV 0x0011
#define GL_FRONT_FACE_COMMAND_NV 0x0012
from glew.
Fresh source tarballs here:
https://glew.s3.amazonaws.com/index.html?prefix=nigels-com/glew/159/159.1/
from glew.
Great. Thank You.
António
Sent from my iPad
On Jun 17, 2016, at 3:11 PM, Nigel Stewart [email protected] wrote:
Fixed. Thanks for the report.
#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
#define GL_NOP_COMMAND_NV 0x0001
#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000a
#define GL_BLEND_COLOR_COMMAND_NV 0x000b
#define GL_STENCIL_REF_COMMAND_NV 0x000c
#define GL_LINE_WIDTH_COMMAND_NV 0x000d
#define GL_POLYGON_OFFSET_COMMAND_NV 0x000e
#define GL_ALPHA_REF_COMMAND_NV 0x000f
#define GL_VIEWPORT_COMMAND_NV 0x0010
#define GL_SCISSOR_COMMAND_NV 0x0011
#define GL_FRONT_FACE_COMMAND_NV 0x0012
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from glew.
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from glew.