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NicoIer's Projects

assemblies-hotfix-toolkit-unity icon assemblies-hotfix-toolkit-unity

Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wolong(HybridCLR)

chat icon chat

Instant messaging platform. Backend in Go. Clients: Swift iOS, Java Android, JS webapp, scriptable command line; chatbots

debugger icon debugger

A Powerful Unity Runtime Debugger Plugin, 一个Unity运行时调试查看日志组件,可搜索/可保存到本地

deepspeed icon deepspeed

DeepSpeed is a deep learning optimization library that makes distributed training and inference easy, efficient, and effective.

dots-training-samples icon dots-training-samples

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

draggan icon draggan

Online Demo and Implementation of DragGAN - "Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold" (DragGAN 全功能实现,在线Demo,本地部署试用,代码、模型已全部开源)

gameframework icon gameframework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

glide-text2im icon glide-text2im

GLIDE: a diffusion-based text-conditional image synthesis model

go-patterns icon go-patterns

Curated list of Go design patterns, recipes and idioms

kcp-go icon kcp-go

A Crypto-Secure, Production-Grade Reliable-UDP Library for golang with FEC

kcp2 icon kcp2

KCP C#版。线程安全,运行时无alloc,对gc无压力。

leaf icon leaf

A game server framework in Go (golang)

linhowe_gamealgorithm icon linhowe_gamealgorithm

Based on Unity to simply implement algorithms commonly used in game program development;基于Unity简单地实现游戏程序开发中常用的算法

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