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nickbabcock avatar nickbabcock commented on May 23, 2024

Welcome! I'm unsure why some stats are incomplete (bots, players leaving / joining are first guesses), and as you've seen, missing PlayerStats isn't uncommon. You may be able to reach out to others (like the ballchasing community) who know more about the ins and out of interpreting Replay data.

Trust is a tough topic. If the CRC validates, then you can trust that the save isn't corrupted, but you can't trust that the replay hasn't been tampered. I'm not aware of incorrect data being written to replays, so you can trust that any data present was purposely written

from rrrocket.

davechurchill avatar davechurchill commented on May 23, 2024

Thank you for the reply. When I mentioned "trust" I didn't mean that there was a malicious attacker, moreso that the data was accurately representing what happened in the game. Players leaving or joining, disconnections, etc, I'm not sure how those events are handled. What I have resorted to is just throwing out replays that have undesirable properties or strange player movements (seemingly teleporting in the replay, etc) and only keeping the replays that meet some arbitrary standard

from rrrocket.

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