Comments (7)
I actually added the following check, but I still get the error:
// now set the *actual* anchor point for our layer so that our "popup" animation starts from this point.
if (isnan(anchorX) || isnan(anchorY)) {
return;
}
CGPoint anchorPoint = [layer convertPoint:CGPointMake(anchorX, anchorY) toLayer:self.layer];
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Hm that's weird - can you reproduce this issue in the sample project?
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No I can't. I just get crash logs through Crashlytics about it. I have been getting them since we launched our app in December.
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Hi! I get these crashes as well.
@nnhubbard Have you found what's causing it?
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@grusha No, have never figured it out. I still get the reports on Crashlytics but cannot reproduce.
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@grusha No, have never figured it out. I still get the reports on Crashlytics but cannot reproduce.
No I can't. I just get crash logs through Crashlytics about it. I have been getting them since we launched our app in December.
@grusha No, have never figured it out. I still get the reports on Crashlytics but cannot reproduce.
@nnhubbard HI,Have you found what's causing it now?
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No, still never found the cause.
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Related Issues (20)
- The current deployment target does not support automated __weak references HOT 2
- Xcode Warning when clear custom view set by another pin HOT 1
- Add support for tvOS MapKit 😊 added in 9.2 HOT 2
- animationDidStop delegate callback checks for finished HOT 3
- Swift 3 support? HOT 1
- How to change the background HOT 1
- Content View Touch - weird behaviour HOT 2
- Crashing when annotation is selected programmatically in viewDidLoad
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- Not issue but Question : Calloutview with Mapbox HOT 6
- Refresh callout view in calloutViewClicked HOT 1
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