Comments (2)
Thanks Danny! I will make this fix.
Side note -- as a shorthand for
ballpos.x = Math.max(0, Math.min(this.GUI.w, ballpos.x));
nexusUI has a function:
ballpos.x = nx.clip(ballpos.x, 0, this.GUI.w)
which would limit ballpos.x to numbers between 0 and this.GUI.w
On Fri, Mar 18, 2016 at 9:25 AM, Danny Holmes [email protected]
wrote:
quick fix - just limited the range of the ball x position to the widget
widthmetroball.prototype.addNewMB = function(ballpos) {
var nextIndex = this.CurrentBalls.length;
ballpos.x = Math.max(0, Math.min(this.GUI.w, ballpos.x));
this.CurrentBalls[nextIndex] = new this.Ball(nextIndex, ballpos.x,
ballpos.y, this);
}—
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#60
Ben Taylor
Digital Media Programming
@ Goucher College Digital Arts
whitechord.org
from ui.
Metroball is no longer a component in version 2. The metronome mechanism was replaced with the more general Nexus.Interval. Once again this was a product of trying to make a more flexible core that is more reliable and maintainable.
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