Comments (4)
Hello, you should really hang out on slack, other persons other than me can answer those type of questions, it's actually a general question here not really specific to naf.
You can achieve this by adding a visible
property on your player-info
component and in update()
set your avatar mesh accordingly, for example yourEl.object3D.visible = this.data.visible
. Add a button to hide your avatar like this rig.setAttribute('player-info', 'visible:false')
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I never been on slack. I don't have it download or an account.
I only just found out about aframe on stack overflow yesterday.
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You don't need to install the Slack app, I don't have it, I just use a pinned tab in my browser.
You can also join Discord. See the community page at https://aframe.io/community/
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FYI I enabled Discussions on this repo, please create a discussion if it's not a bug or feature request from now on.
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Related Issues (20)
- didn't manage to get hand tracking working HOT 5
- User in new position with each refresh?
- Add ability to add networked entity to non-networked parent HOT 7
- Share Screen Issue HOT 1
- stuck with npm i on a RPi Zero HOT 5
- Write a "how it works" documentation HOT 12
- Not a issue but really need some help. Trying to add pre-text pharses above the character. HOT 1
- networked-video-source should respect the video aspect ratio HOT 1
- Create a web component to show connected users HOT 10
- [networked-audio-zone] Private audio zone HOT 1
- https for audio? HOT 1
- Audio chat example low volume? HOT 10
- Deactivate synchronization for child nodes? HOT 9
- Deletion of a component in the NAF schema is not replicated HOT 2
- Updated state not being replicated to new joiners to a scene HOT 2
- Fix networked-video-source has a bad color space with a-frame v1.5.0
- networked-hand-controls issues with aframe-v1.5.0 HOT 2
- Alternative using binary instead of json for updates HOT 3
- Networked fullbody tracking HOT 3
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