Comments (3)
Hi @beyonik !
The example contained in
color_node_editor.cpp
does feature node and link deletion. Of course, that example contains a bunch of other functionality as well, so it may not be the easiest to follow. Do you think it would be better to have a simpler example showing only how node and link removal works?
Oh, I didn't notice that even though thats where I first looked, but I guess that proves my point. A seperate example could be useful but I guess a bit redundant, so at this point it's up to you to decide if it's worth making a seperate example.
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Hi @beyonik !
The example contained in color_node_editor.cpp
does feature node and link deletion. Of course, that example contains a bunch of other functionality as well, so it may not be the easiest to follow. Do you think it would be better to have a simpler example showing only how node and link removal works?
from imnodes.
Yeah, it's not very clear at the moment what is contained in the examples. I've added an item to my todo list to improve the documentation 🙂
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Related Issues (20)
- Very slow with many nodes HOT 1
- IsEditorHovered does not see the mouse.
- [Question] Is there a function to retrieve all nodes a node connects to?
- Output pin text not rendering correctly. HOT 2
- Using a CollapsingHeader/treenode inside a node, it's ui goes out of bounds of the node; HOT 1
- Callback on node translation HOT 2
- Mis-Entering BoxSelection Interaction. HOT 2
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- [Feature Request] Vertical Pins HOT 3
- Node id's are overlapped when we have many attributes and nodes. HOT 1
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- Style
- Popup over Grid/Node? HOT 1
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- node double click event HOT 1
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from imnodes.