Comments (4)
I am just trying to make a basic overlay but compiling the source code is a pain. Can you please compile v1.1.0 and send me the dll?
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The project isn't "a 100% bugged", it compiles fine on two of my machines and the AppVeyor CI environment so I'd make the bold claim that the issue is at your end.
The library has been tested in multiple scenarios, mainly including Windows 10.
The project doesn't use boost so IDK why you thought you need it.
There's even a link in the README to built binaries, not that hard to spot. Therefore; no, I won't build it for you. Fix your environment and tone down the blaming and bitching a bit, thank you.
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And why in the world are you building v1.1? That tag is over two years old, build the master/HEAD.
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I am trying to build v1.1 because I can't get the newest version to compile. Here are the steps I took to compile the newest version from master. I am new to developing overlays in C/C++ so forgive me if I did something wrong.
- I opened NuGet Package Manager and installed nefarius.poco-basic-windows-v150
- I compiled MinHooks source code
- I put MinHook.h in C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Tools\MSVC\14.14.26428\include
- I went to Configuration Properties -> Linker -> Input and added libMinHook.x86.lib and MinHook.x86.lib as an additional dependency.
I am getting this error:
Error LNK2019 unresolved external symbol _MH_Initialize@0 referenced in function "void __cdecl IndiciumMainThread(void *)" (?IndiciumMainThread@@YAXPAX@Z) Indicium-Supra C:\Users\mille\Desktop\Indicium-Supra-master\src\Indicium-Supra\Game.obj 1
Shouldn't that error vanish when I add libMinHook.x86.lib and MinHook.x86.lib as an additional dependency? I can get rid of that error by installing MinHook's Nuget package but then the compiler throws a different error. " The object or library file libMinHook.lib was created with an older compiler than other objects, rebuild old objects and libraries." I already tried to rebuild old objects and libraries and I'm still getting the error. What am I doing wrong?
EDIT: Nvm I finally got it to compile without errors. I had to reinstall Visual Studio 2017.
I was not trying to blame you, nefarius. I meant that the project was bugged for me only.
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Related Issues (17)
- DX10 Not Working (continuation) HOT 12
- hook League of Legends.exe fullscreen,game crashed HOT 3
- DX12 - Shadow of the tomb raider crash HOT 6
- Building issue HOT 13
- Manual Mapping not possible. HOT 7
- Compile fails in Visual Studio HOT 1
- Mouse/Keyboard input issue? HOT 3
- [Indicium-ImGui] Monster Hunter: World crashed after IDXGISwapChain::ResizeBuffers called HOT 3
- Access Violation when injecting Indicium-Supra.dll HOT 12
- Documentation HOT 1
- Rehook swapchain if hook removed HOT 13
- Crash on Inject!! HOT 3
- Complete black screen lockup or strange behavior in true fullscreen games HOT 8
- Cannot build with VS 2017 HOT 10
- Can't interact HOT 5
- Can support the pupular game pubg HOT 1
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