Comments (1)
This should have been fixed in #1212 as far as I can tell.
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Related Issues (20)
- Mapping Light floats on door
- exoplanet trees are cardboard cutouts
- Exoplanet water textures are odd
- Some playsounds don't seem to fire. HOT 1
- Sensor console radar overlay is excessively pixellated.
- Wall locker mapped inside west airlock on tradeship galley.
- Exoplanet names are doubled.
- Some admin logs supply EVENT instead of a source.
- Sheet stacks in merchant console do not show amount in stack.
- Medication bottles do not show medicine type in merchant UI.
- Mapped skill book displays double messages.
- Various item values are very high.
- Docilated hostile mobs struggle out of grabs.
- Names are doubled when observing telecomms as a ghost.
- Moving mobs away from a grabber does not always break the grab.
- Monkey cubes display an extra message when used on a sink.
- Fluids do not wet turfs.
- Fluids do not spread or evaporate at a practical speed.
- Sealed mech chassis air supply doesn't work HOT 1
- exoplanet environments occasionally unsuitable for wildlife
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from nebula.