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olokobayusuf avatar olokobayusuf commented on June 9, 2024

@tomaszwozniak123 Is VideoKit the only thing running? And can you profile your application without VideoKit? VideoKit itself has a relatively small memory footprint.

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tomaszwozniak123 avatar tomaszwozniak123 commented on June 9, 2024

Only VideoKit with Meet Segmentation is on this scene. There is some UI, and some logic for switch to the next scene and video player.
My guess is, that this is somehow connected to #23, maybe switching camera is causing some kind of memory overflow or sth.
Please take a look into the profiler screenshot (taken when scene is loaded without crash). Selected point is largest spike after loading scene.
image

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tomaszwozniak123 avatar tomaszwozniak123 commented on June 9, 2024

Here is snapshot from Firefox (first one is without NatML, second is when scene with NatML is active):
image

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tomaszwozniak123 avatar tomaszwozniak123 commented on June 9, 2024

Another lead to this maybe:
image

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olokobayusuf avatar olokobayusuf commented on June 9, 2024

@tomaszwozniak123 quick follow up on this: this is caused by an apparent memory access error, not by a lack of memory. We're working to publish an update tomorrow that fixes this.

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olokobayusuf avatar olokobayusuf commented on June 9, 2024

Fixed in VideoKit 0.0.13.

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