Comments (1)
If you search through the issues you will see some discussions about WebWorkers (#489, #318), but no they are not used currently. You'll have to be more specific about what you're expecting, though. As with any threading solution, Webworkers will not just easily improve any performance bottleneck.
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Related Issues (20)
- Add plugin system
- EnvironmentControls: Get last known / used distance or point
- Memory explosion HOT 1
- Add Tileset Metadata example
- Is version 1.1 not supported by anything?
- It seems that LOD is not supported? HOT 4
- Why only load JSON without loading any model files? HOT 8
- Aborted tiles leave remaining ImageBitmaps HOT 2
- GlobeControls: There's a big jump in speed at zoom out transition
- Remove callback assignments in favor of event listeners
- Remove gated logic behind r165
- Loaders: Change "load" to "loadAsync" to align with three.js api
- Move loaders to "loaders" folder
- EnvironmentControls: Clicking outside the click range can cause the camera to "jump" to a far position
- there is no BatchTable attribute for PNTS HOT 1
- The issue with testing by Jest HOT 1
- Bug: DOMException: signal is aborted without reason HOT 2
- GlobeControls: Hovering over the sky and zooming in zooms the camera forward instead of to mouse position
- GoogleTilesRenderer get all needed tiles loaded status HOT 1
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