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Sylvie Dirkswager's Projects

2048-plus icon 2048-plus

2048 at many board sizes and a different scoring system

andromeda icon andromeda

Sparse Voxel Octree physically based renderer in Crystal and GLSL

battlecode22 icon battlecode22

Players for the MIT Battlecode 2022 competition, written in Bytec

biomesapi icon biomesapi

An API module for working with biomes, i.e., thematic sections of the world.

bytec icon bytec

A compiler from a tiny Rust-like language to bytecode-optimized Java, intended for use in Battlecode

c1gamesstarterkit icon c1gamesstarterkit

Starter kit for new players of Terminal. Contains starter-algo and a basic CLI for running/debugging algo's locally.

conduit icon conduit

C++ library that wraps intra-thread, inter-thread, and inter-process communication in a uniform, modular, object-oriented interface, with a focus on asynchronous high-performance computing applications.

coreworlds icon coreworlds

A basic set of example world generators and facades.

dotfiles2 icon dotfiles2

New version of my dotfiles, which I will actually keep up to date.

durin icon durin

the Dependent Unboxed higher-oRder Intermediate Notation

empirical icon empirical

A library of tools for scientific software development, with emphasis on also being able to build web interfaces using Emscripten.

gpipe-core icon gpipe-core

Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library

kbct icon kbct

Keyboard keycode mapping utility for Linux supporting layered configuration

language-pest icon language-pest

Atom syntax highlighting support for the Pest parser generator language

lark icon lark

A demand-driven compiler with strong IDE support

lvm icon lvm

The beginnings of a lambda calculus interpreter

mabe2 icon mabe2

Version 2 of the Modular Agent-Based Evolver

mg_tectonic icon mg_tectonic

A naturalistic mapgen for Minetest, based around mimicking the landscape of a tectonic plate boundary

pika icon pika

A WIP little dependently-typed systems language

planck icon planck

Toy web browser based on Electron. Possibly later a real browser. I created this repository on GitHub from Planck!

quartz icon quartz

Windowing and graphics toolkit for Crystal that uses lirith-engine's glfw and opengl bindings

rhea icon rhea

A language inspired by Ruby and Scala/Swift that can easily run on the GPU as well as the CPU

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