Comments (3)
Are you new to development in general or strictly Android development? The library was written several years ago and is in maintenance mode, so I can't promise it's up to date with current Android APIs, and I can't promise I remember the code perfectly. Although I may come back to modernize this library one day, I can't at this time (though I will accepted any good pull requests).
However, if memory serves, the only classes you need to worry about are the PanoramaView
(add it to your main view) and the PanoramaLoader
via a non-abstract implementation (I've provided a default implementation in the JSONPanoramaLoader
, but you can write your own if you prefer). Use PanoramaLoader.load(PanoramaView)
to load and set the textures and vertices for the panorama.
There is also the JSONPanoramaLoader.BitmapLoader
abstract class which you need to implement, if you want to got he JSON loading route, but that simply a mapper between texture names and the actual bitmap texture objects, so it should be easy to implement.
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Hello! Thank you for your answering.
I am new in general android development, I used to develop vr using js.
Now I need to make it for android.
I used krpano js library and this is pretty similar to krpano.
Feels like krpano for android :)
Anyway, I checked panoramagl-android, it is very slow.
So hoping your library is not slow like that.
Yes I checked PanoramaLoader, it is quite nice! It works for many purposed(I cannot write my own)
I have to spend so much time to implement this library since I am new.
So I wanted to check it if there is some sample before I put effort and time.
Thank you
Best regards,
Mudin
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Hi Can you upload sample usage code to load panorama
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