Code Monkey home page Code Monkey logo

Comments (3)

stevengoldberg avatar stevengoldberg commented on May 26, 2024

Hmm, can't really see what's happening here without knowing how includeUltraWide gets set, but FWIW zooming works as expected on my iPhone 14 Pro. Switching between 0.5 and 1 zoom is essentially just setting zoom.value = device.minZoom or zoom.value = device.neutralZoom.

from react-native-vision-camera.

griffinbaker12 avatar griffinbaker12 commented on May 26, 2024

The weird thing is that this works on iPhone 14 / 15 Pro, but not on the base 14. Include ultrawide gets set when people press the 0.5x and 1x button. This moves the camera between the zoom values you discuss and as I displayed in the logs, but the camera itself does not reflect these changes.

from react-native-vision-camera.

mrousavy avatar mrousavy commented on May 26, 2024

Maybe a rounding issue. Or the iPhone just decides to not yet switch to the Camera (the new iOS macro lens feature). Either way, nothing I can do about it.

from react-native-vision-camera.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.