Comments (8)
I want to bump this because I noticed it while trying to move windows across two screens :p
from loop.
Good idea! I'm currently prioritizing #75 because Loop's keybind system may change a lot once that is implemented, but after that, I'll see what I can do!
from loop.
Interesting! I was thinking:
The user can make a keybind (just like any other) to cycle displays, and on top of that, they would be able to press other user-set keybinds to select a window action on that display.
I would much rather it perform like Rectangle does, where if you try to push the window in a direction it can not go, it hops to the next logical position on the other monitor.
This also sounds like a logical thing to do, but I think cycling keybinds might interfere with this (because I'm assuming that you press that keybind again to move onto the next display)?
from loop.
Yes you would be correct.
from loop.
Just thinking of an easy way into this, maybe a user can select a second hotkey button that when pressed (while still holding the main hotkey) rotates through the available monitors to loop to.
from loop.
I would much rather it perform like Rectangle does, where if you try to push the window in a direction it can not go, it hops to the next logical position on the other monitor.
If I say go right, while my window is on the right, it would then go to the left of my second screen.
from loop.
This also sounds like a logical thing to do, but I think cycling keybinds might interfere with this (because I'm assuming that you press that keybind again to move onto the next display)?
Yes, I would anticipate it to function in the following manner:
Let's consider the scenario where Right
consists of three cycles:
- 50%
- 40%
- 30%
Upon the 4th press, instead of resetting, it would navigate you to the left side of the subsequent display. On the 5th press, it would shift the window to the right of the current display, thereby initiating the cycle anew.
Here are rectangles. Surprisingly, I never noticed that they don't have cycles for left and right, nor top or bottom. But as I said above, I would much prefer this to be a "last item in the cycle" action. That way, I don't have to remember, "Okay, first I need to press X to move screens, then Y to resize."
Till now, I've been working on the current logic: "Have the app selected, move my mouse to the other screen, and activate my command." Sometimes I forget, but I've gotten used to it. Opening Rectangle for the first time in weeks still feels more intuitive.
2024-01-11.00-14-46.mp4
from loop.
Upon the 4th press, instead of resetting, it would navigate you to the left side of the subsequent display. On the 5th press, it would shift the window to the right of the current display, thereby initiating the cycle anew.
Just making sure that "current display" means the new display that the window is on?
Otherwise, I think both ways (i.e. the Rectangle way and the keybind to move onto the next display way) are quite intuitive, so I'll try and do them both :D
from loop.
Related Issues (20)
- 🐞 Loop Window Preview shows on Screen 1 after moving window to Screen 2 HOT 2
- 🐞 Accessibility Request in Mac Sonama 14.5 HOT 2
- 🐞 Having Loop running may interfere with movable rect from builtin screenshot tool HOT 5
- ✨ Ability To Hide Preview HOT 1
- 🍱 Add Apple Logo Styles
- ✨ Separate Option for Window Movement Distance HOT 2
- ✨ Customisable snap padding
- 💄 Overhaul readme
- ✨ Add a setting to disable Loop in fullscreen mode HOT 1
- 🐞 Inconsistent "Almost Maximize" resizing HOT 7
- 🐞 Split View Overlaps Windows When Dock is on Right Side HOT 3
- ✨ Specific settings per app overwrite default settings
- ✨ More animation speed options
- 🐞 Trigger doesn't work even when the requested access in accessibility menu for Loop is enabled HOT 3
- ✨ On-Demand grid Layout and grid granularity HOT 2
- ✨ Max Height without Modifying Width HOT 6
- ✨ Windows preview in the dock HOT 1
- Super Ultrawide Support HOT 4
- 🐞 Loop is firing with the wrong keybinding HOT 1
- ✨ Selecting the window to resize on mouse hover HOT 2
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from loop.