Comments (2)
There is no material that applies fog automatically to particles yet. However, you can try manually change the color of the particles. Take a look at the examples/geometry_birds.html
demo. At the end of the code you'll see some code changing the color of each bird to simulate fog and depth.
Unfortunately there is no documentation yet. The API is not stable yet...
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Thanks, it worked fine :)
from three.js.
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