Code Monkey home page Code Monkey logo

Comments (7)

mrdoob avatar mrdoob commented on May 5, 2024

There is nothing planned on that topic. Probably something that can be built on top of the library?

from three.js.

oosmoxiecode avatar oosmoxiecode commented on May 5, 2024

Ok, cool. Yes, I guess it would be ideal to have that on top and be able to "plug it in" when/if needed.

Have seen a couple of webgl-examples of loading/rendering md2-models(the quake 2 format). I guess that would be the "simplest" route to take. Since it´s vertex-animations I think.

Examples i was refering to:
http://www.terrybutler.co.uk/downloads/web/webgl-md2.htm
http://webgldemos.thoughtsincomputation.com/engine_tests/md2

from three.js.

mrdoob avatar mrdoob commented on May 5, 2024

I wonder who still uses MD2 though? I see this format being implemented all the time, but if you had to actually do a game or an realtime animation, wouldn't you rather implement Collada or some other format easier to export from nowadays 3d software?

from three.js.

oosmoxiecode avatar oosmoxiecode commented on May 5, 2024

I believe the reason is that it´s relatively easy to implement. But yes, agreed, it certainly feels like a outdated format, so Collada might be a better option. I guess one should also consider opting for a somewhat webfriendly/small filesize format. Don´t know what the best option would be then...

from three.js.

alteredq avatar alteredq commented on May 5, 2024

I want to eventually have a look at skeletal animation in shaders. Not sure about exact details, would be probably driven by assets availability / asset pipeline.

Though if you want to try, please go ahead. MD2 can be useful, there should be tons of existing low-poly models from older games.

In my old days, we used to have fun with characters from Half-Life, good old MilkShape ;) Just if I remember well, Valve modified Quake engine, so these were already skeletal animations.

from three.js.

oosmoxiecode avatar oosmoxiecode commented on May 5, 2024

Ok, that sounds great :) Thanks for the info!

I´m a bit of a noob when it comes to this kind of stuff, so I doubt anyone would want my ghetto-code in this here fine engine. But I might give it a shot, as an exercise, if my fingers starts to itch to much.. ;)

from three.js.

mrdoob avatar mrdoob commented on May 5, 2024

It's all ghetto-code already ;D

from three.js.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.