Comments (10)
Can you provide more details on the exact issue you're seeing? I don't understand what you mean by "mouse isn't fixed" or "Moonlight client always turns off". And it's your client with 2 monitors not your server? Do you have your monitors configured in Surround or Eyefinity?
I run 2 monitors on my workstation (where I write Moonlight) and everything works as expected on the various OSes I test on that machine (Fedora 28, Win7, Win 8.1, and Win10 RS5). I've also successfully used multiple displays on macOS High Sierra.
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The mouse cursor is not fixed (located) on the display where the moonlight client is running, in full-screen mode. When the mouse moves in the game, the cursor moves to the second display and when the mouse is pressed (when the cursor is located on the 2nd display), the client collapses.
In windowed mode, the cursor is fixed in the moonlight window until you release it by pressing Ctrl + Alt + Shift + Z
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Okay, I think I understand. Do you have any special software installed on your PC like Razer Synapse, HUDs like Fraps or Afterburner, or things that might change how your mouse behaves?
I suspect some software interfering with mouse capture on your PC, since this is the first report I've heard of it across our userbase.
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Only remote access programs such as: temwiever, radmin
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Hmm, I don't think Radmin is commonly used, so it could be the cause. I can see reasons why remote control programs would try to avoid mouse capture (issues uncapturing, incompatibility with relative mode capture with most normal remote control apps not designed for gaming). It also looks designed for businesses where breaking games wouldn't likely be noticed.
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In the moonlight version of Chrome, there is no such problem. And before I used Java version, there was no such problem either.
And it seems to me that the browser does not catch the mouse cursor when there is no remote connection
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That's probably because the old Chrome and Java clients didn't use exclusive full-screen mode like the new client does. It removes a frame of video latency so it's a great benefit.
Can you try another program on your client PC that uses exclusive full-screen move and mouse capture like a first-person shooter?
Does the problem resolve if you uninstall Radmin?
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In general, the problem was solved.
This happened when I changed screens using Alt + Tab. Then the mouse was not fixed, but after pressing Ctrl + Alt + Shift + Z (2 times) the problem disappears.
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I also noticed that with 2 monitors active I get flickering in certain games on fullscreen mode. Although this might be an Nvidia issue since Steam in home streaming is doing it too, when I turn nvidias direct frame buffer copy on there as well.
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@PatiB87 I'm assuming that's 2 monitors on the host side.
This issue is about 2 monitors on the client side and the issue seems to be resolved.
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