Comments (59)
Rebuilding also worked for me. Here are the rough steps I used to build it, hope it's helpful for someone.
- Install Xcode 16 Beta from https://developer.apple.com/download/all/?q=Xcode
- Read over the Mac stuff in the readme, it boils down to:
- install qt using brew:
brew install qt --with-debug
- Checkout all the code and build:
git clone https://github.com/moonlight-stream/moonlight-qt.git
cd moonlight-qt
git submodule update --init --recursive
qmake6 moonlight-qt.pro
make release
If all went well, the newly built app will be at app/Moonlight.app
and you can just copy this over the broken one in the Applications folder.
from moonlight-qt.
For those encountering the following error:
/usr/local/lib/QtCore.framework/Headers/qglobal.h:13:12: fatal error: 'type_traits' file not found
13 | # include <type_traits>
just uninstall and reinstall Xcode command-line tools.
To do this:
sudo rm -rf /Library/Developer/CommandLineTools
then
xcode-select --install
after that, redo the entire process:
git clone https://github.com/moonlight-stream/moonlight-qt.git
cd moonlight-qt
git submodule update --init --recursive
qmake6 moonlight-qt.pro
make release
from moonlight-qt.
If someone needs
Moonlight Fixed.zip
Replace the original one in "Applications" Folder.
I rebulid one on M2 Pro (ARM64)
from moonlight-qt.
Can confirm. SecPKCS12Import failed: -25300 (Error 99) here as well!
from moonlight-qt.
thanks for the fix! I had to change qt install to brew install qt --debug
from moonlight-qt.
Who can upload the new app?
from moonlight-qt.
If someone needs Moonlight Fixed.zip Replace the original one in "Applications" Folder.
I rebulid one on M2 Pro (ARM64)"“Moonlight” is damaged and can’t be opened. You should move it to the Trash."
You need to remove the attribute by using the below command if you need to use my package.
xattr -rc *MOONLIGHT's App PATH*
Crashes immediately after using command.
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It's Working now
Share Mine...
Rebuliding in : M1Pro Macbook Pro
MacOS Version : beta 1 - 5
This is file : Moonlight_Remake.zip
from moonlight-qt.
Rebuilding also worked for me. Here are the rough steps I used to build it, hope it's helpful for someone.
- Install Xcode 16 Beta from https://developer.apple.com/download/all/?q=Xcode
- Read over the Mac stuff in the readme, it boils down to:
- install qt using brew:
brew install qt --with-debug
- Checkout all the code and build:
git clone https://github.com/moonlight-stream/moonlight-qt.git cd moonlight-qt git submodule update --init --recursive qmake6 moonlight-qt.pro make release
If all went well, the newly built app will be at
app/Moonlight.app
and you can just copy this over the broken one in the Applications folder.
works for me.
here's the executable file, tested on MacBook Pro with M1 Max
Moonlight.zip
from moonlight-qt.
we shall all make our own build?
Absolutely correct. Did a clean build on my own, and it works great.
In summary:
- Install Xcode 16 Beta from https://developer.apple.com/download/all/?q=Xcode
- install qt using brew: brew install qt --debug
EXECUTE THE LINES BELOW ONE BY ONE! If you copypaste all of them as a single cmd run, it will fail.
git clone https://github.com/moonlight-stream/moonlight-qt.git
cd moonlight-qt
git submodule update --init --recursive
qmake6 moonlight-qt.pro
make release
Hope it helps.
from moonlight-qt.
we shall all make our own build?
Absolutely correct. Did a clean build on my own, and it works great.
In summary:
- Install Xcode 16 Beta from https://developer.apple.com/download/all/?q=Xcode
- install qt using brew: brew install qt --debug
EXECUTE THE LINES BELOW ONE BY ONE! If you copypaste all of them as a single cmd run, it will fail.
git clone https://github.com/moonlight-stream/moonlight-qt.git cd moonlight-qt git submodule update --init --recursive qmake6 moonlight-qt.pro make release
Hope it helps.
This worked
from moonlight-qt.
I am running 24A5327a and I did not need to install the beta Xcode (I already have an older Xcode), I just needed to rebuild from the master branch. If you are building a release build the debug QT is not required.
brew install qt
git clone https://github.com/moonlight-stream/moonlight-qt.git
cd moonlight-qt
git submodule update --init --recursive
qmake6 moonlight-qt.pro
make release
open ./app
You can copy the Moonlight.app
to /Applications
and it should work.
from moonlight-qt.
I am running 24A5327a and I did not need to install the beta Xcode (I already have an older Xcode), I just needed to rebuild from the master branch. If you are building a release build the debug QT is not required.
brew install qt git clone https://github.com/moonlight-stream/moonlight-qt.git cd moonlight-qt git submodule update --init --recursive qmake6 moonlight-qt.pro make release open ./app
You can copy the
Moonlight.app
to/Applications
and it should work.
Can you update new update app?
from moonlight-qt.
I'm getting this just trying to connect.
from moonlight-qt.
I'm able to fix it by building the program from source.
from moonlight-qt.
I'm able to fix it by building the program from source.
How can I do this?
from moonlight-qt.
Maybe the dev can fix it and update it?
from moonlight-qt.
Rebuilding also worked for me. Here are the rough steps I used to build it, hope it's helpful for someone.
- Install Xcode 16 Beta from https://developer.apple.com/download/all/?q=Xcode
- Read over the Mac stuff in the readme, it boils down to:
- install qt using brew:
brew install qt --with-debug
- Checkout all the code and build:
git clone https://github.com/moonlight-stream/moonlight-qt.git cd moonlight-qt git submodule update --init --recursive qmake6 moonlight-qt.pro make release
If all went well, the newly built app will be at
app/Moonlight.app
and you can just copy this over the broken one in the Applications folder.
As mentioned before from other guys, i encounter same issue after updating sequoia dev beta3.
and I try these codes, and It works!!
Thank you for your kind solution.
from moonlight-qt.
Thanks for the fix. Can confirm: same issue here.
from moonlight-qt.
HDR doesn't work though. Will hang on mstc.exe. Noticed HDR will also give problems in GeforeNOW since MacOS15, so I guess it's a bug within MacOS regarding HDR.
from moonlight-qt.
HDR doesn't work though. Will hang on mstc.exe. Noticed HDR will also give problems in GeforeNOW since MacOS15, so I guess it's a bug within MacOS regarding HDR.
HDR is working for me on Sequoia (M1 MBP) to Win11 with latest Sunshine. The only issue I had with beta 3 was this SecPKCS12Import issue.
from moonlight-qt.
Rebuilding also worked for me. Here are the rough steps I used to build it, hope it's helpful for someone.
- Install Xcode 16 Beta from https://developer.apple.com/download/all/?q=Xcode
- Read over the Mac stuff in the readme, it boils down to:
- install qt using brew:
brew install qt --with-debug
- Checkout all the code and build:
git clone https://github.com/moonlight-stream/moonlight-qt.git cd moonlight-qt git submodule update --init --recursive qmake6 moonlight-qt.pro make release
If all went well, the newly built app will be at
app/Moonlight.app
and you can just copy this over the broken one in the Applications folder.
Xcode beta doesn't even launch. Get some plugin error
if I try to build only it says zsh: command not found: qmake6
make: *** No rule to make target `release'. Stop. at the end
from moonlight-qt.
HDR doesn't work though. Will hang on mstc.exe. Noticed HDR will also give problems in GeforeNOW since MacOS15, so I guess it's a bug within MacOS regarding HDR.
HDR is working for me on Sequoia (M1 MBP) to Win11 with latest Sunshine. The only issue I had with beta 3 was this SecPKCS12Import issue.
Seems switching to SunShine fixed this. I guess the originl GameStream HDR-stuff is broken in MacOS15, which might explain the GeforceNOW issues as well.
from moonlight-qt.
brew command not found
from moonlight-qt.
The trick work! Many thanks! And for those who failed to launch Xcode 16 beta 3, check this discussion: https://forums.developer.apple.com/forums/thread/759396?answerId=795039022#795039022
from moonlight-qt.
I'm following the steps @andygrundman posted, but I'm getting an error during make
:
/opt/homebrew/lib/QtCore.framework/Headers/qglobal.h:13:12: fatal error: 'type_traits' file not found
Checking gcc -v
yields:
Apple clang version 16.0.0 (clang-1600.0.22.7)
Target: arm64-apple-darwin24.0.0
Thread model: posix
InstalledDir: /Library/Developer/CommandLineTools/usr/bin
Any ideas what might be going wrong here?
from moonlight-qt.
Who can upload self-build application, because I have no more space to build by myself.
from moonlight-qt.
Who can upload self-build application, because I have no more space to build by myself.
not worth it building from source is stupid it will lead to performace and other issues. I would wait for dev to fix it.
from moonlight-qt.
If someone needs Moonlight Fixed.zip Replace the original one in "Applications" Folder.
I rebulid one on M2 Pro (ARM64)
Thank you so much. I have compiled an error for missing SDL2 sometime now. If others want to use this, you have executed this line
xattr -rc *PATH TO NEW MOONLIGHT*
from moonlight-qt.
brew command not found
You need to install Brew first from https://brew.sh or just copy and paste the line below.
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
from moonlight-qt.
I was having this issue and once I updated to Dev Beta 3 revision that was released today it's working. But I have to start the session 3+ times because it crashes in when entering fullscreen
from moonlight-qt.
I was having this issue and once I updated to Dev Beta 3 revision that was released today it's working. But I have to start the session 3+ times because it crashes in when entering fullscreen
I have updated to the latest beta3, but it still fails
from moonlight-qt.
I have updated to the latest beta3, but it still fails
You need to build it as instructed by andygrundman above.
install Brew from my post above, and then follow the steps from andygrundman to build the app yourself and it should work perfectly.
I built it on the first macOS 15b3 release and after updating to the re-release of the beta, it’s still working fine. No crashing, full screen works, it appears to be completely stable and I haven’t been able to create any issues.
from moonlight-qt.
If someone needs Moonlight Fixed.zip Replace the original one in "Applications" Folder.
I rebulid one on M2 Pro (ARM64)
"“Moonlight” is damaged and can’t be opened. You should move it to the Trash."
from moonlight-qt.
Having issues building on b4. I've followed all the instructions and it errors out after some compiling with the following:
/usr/local/lib/QtCore.framework/Headers/qglobal.h:13:12: fatal error: 'type_traits' file not found
13 | # include <type_traits>
from moonlight-qt.
If someone needs Moonlight Fixed.zip Replace the original one in "Applications" Folder.
I rebulid one on M2 Pro (ARM64)"“Moonlight” is damaged and can’t be opened. You should move it to the Trash."
You need to remove the attribute by using the below command if you need to use my package.
xattr -rc *MOONLIGHT's App PATH*
from moonlight-qt.
If someone needs Moonlight Fixed.zip Replace the original one in "Applications" Folder.
I rebulid one on M2 Pro (ARM64)"“Moonlight” is damaged and can’t be opened. You should move it to the Trash."
You need to remove the attribute by using the below command if you need to use my package.
xattr -rc *MOONLIGHT's App PATH*
I am pretty sure you need to build for "Non Development"... Me personally have not been able to have a successful build for that yet though...
from moonlight-qt.
Rebuilding also worked for me. Here are the rough steps I used to build it, hope it's helpful for someone.
- Install Xcode 16 Beta from https://developer.apple.com/download/all/?q=Xcode
- Read over the Mac stuff in the readme, it boils down to:
- install qt using brew:
brew install qt --with-debug
- Checkout all the code and build:
git clone https://github.com/moonlight-stream/moonlight-qt.git cd moonlight-qt git submodule update --init --recursive qmake6 moonlight-qt.pro make release
If all went well, the newly built app will be at
app/Moonlight.app
and you can just copy this over the broken one in the Applications folder.works for me. here's the executable file, tested on MacBook Pro with M1 Max Moonlight.zip
Sadly enough, your build is crashing on Sequoia 15.1 dev beta
from moonlight-qt.
Rebuilding also worked for me. Here are the rough steps I used to build it, hope it's helpful for someone.
- Install Xcode 16 Beta from https://developer.apple.com/download/all/?q=Xcode
- Read over the Mac stuff in the readme, it boils down to:
- install qt using brew:
brew install qt --with-debug
- Checkout all the code and build:
git clone https://github.com/moonlight-stream/moonlight-qt.git cd moonlight-qt git submodule update --init --recursive qmake6 moonlight-qt.pro make release
If all went well, the newly built app will be at
app/Moonlight.app
and you can just copy this over the broken one in the Applications folder.works for me. here's the executable file, tested on MacBook Pro with M1 Max Moonlight.zip
Sadly enough, your build is crashing on Sequoia 15.1 dev beta
that's weird. I'm also running macOS sequoia 15.1.
I've also tried builds from others, all said to be working on their machines, but none of them works on mine. I believe maybe we shall all make our own build?
from moonlight-qt.
thanks for the fix! I had to change qt install to
brew install qt --debug
this worked for me on MacOS Version 15.1 Beta (24B5024e)
from moonlight-qt.
Has anybody been able to get AV1 working on M3 hardware together with the beta?
from moonlight-qt.
Following the guide above, I got the below error:
streaming/video/ffmpeg-renderers/vt_base.mm:61:42: error: use of undeclared
identifier 'kCMVideoCodecType_AV1'
if (!VTIsHardwareDecodeSupported(kCMVideoCodecType_AV1)) {
^
1 error generated.
make[2]: *** [release/vt_base.o] Error 1
make[1]: *** [release] Error 2
make: *** [sub-app-release] Error 2
It could not therefore build the app. Would you mind advising please?
from moonlight-qt.
Who can upload the new app?
大佬姐,你构建出来这个新app了嘛
from moonlight-qt.
from moonlight-qt.
Who can upload the new app?
大佬姐,你构建出来这个新app了嘛
试试我的
from moonlight-qt.
Who can upload the new app?
大佬姐,你构建出来这个新app了嘛
试试我的
🥹🥹🥹爱了老哥,哪里有!!!!超级无敌大感谢!!!
from moonlight-qt.
Following the guide above, I got the below error:
streaming/video/ffmpeg-renderers/vt_base.mm:61:42: error: use of undeclared identifier 'kCMVideoCodecType_AV1' if (!VTIsHardwareDecodeSupported(kCMVideoCodecType_AV1)) { ^ 1 error generated. make[2]: *** [release/vt_base.o] Error 1 make[1]: *** [release] Error 2 make: *** [sub-app-release] Error 2
It could not therefore build the app. Would you mind advising please?
try my building , uploaded
from moonlight-qt.
Who can upload the new app?
大佬姐,你构建出来这个新app了嘛
试试我的
🥹🥹🥹爱了老哥,哪里有!!!!超级无敌大感谢!!!
你找找前边,我上传了
from moonlight-qt.
Who can upload the new app?
大佬姐,你构建出来这个新app了嘛
试试我的
🥹🥹🥹爱了老哥,哪里有!!!!超级无敌大感谢!!!
你找找前边,我上传了
老哥貌似出现了文件已经损坏的情况
如果强行使用:xattr -cr +APP就会闪退
from moonlight-qt.
谁可以上传新应用程序?
大佬姐,你构建出来这个新app了嘛
试试我的
🥹🥹🥹爱了老哥,哪里有!!!!超级无敌
你找找前边,我上传了
老哥貌似出现了文件已损坏的情况
如果强行使用:xattr -cr +APP会闪退
再尝试下,多重套娃了
Moonlight.app.dmg.zip
from moonlight-qt.
thans for your help, but the app states You can’t open the application “Moonlight” because this application is not supported on this Mac. (2019 MacBook pro i9 on latest sequoia beta)
from moonlight-qt.
谁可以上传新应用程序?
大佬姐,你构建出来这个新app了嘛
试试我的
🥹🥹🥹爱了老哥,哪里有!!!!超级无敌
你找找前边,我上传了
老哥貌似出现了文件已损坏的情况
如果强行使用:xattr -cr +APP会闪退
再尝试下,多重套娃了
Moonlight.app.dmg.zip
from moonlight-qt.
thans for your help, but the app states You can’t open the application “Moonlight” because this application is not supported on this Mac. (2019 MacBook pro i9 on latest sequoia beta)
X86 Dev not in my home, sorry I can’t help you :/
from moonlight-qt.
情况
你是arm设备吗
M1pro arm设备
from moonlight-qt.
情况
你是arm设备吗
M1pro arm设备
必须得自己编译,我尝试了别人的也不行
from moonlight-qt.
情况
你是arm设备吗
M1pro arm设备
必须得自己编译,我尝试了别人的也不行
好呗!!还是非常感谢老哥耐心回复的
from moonlight-qt.
情况
你是arm设备吗
M1pro arm设备
必须得自己编译,我尝试了别人的也不行
好呗!!还是非常感谢老哥耐心回复的
找到原因了,我是beta3编译的,beta4以上无法使用别人的,如果你是beta3然后升级到beta4或者5都能使用,但是别人无法使用
from moonlight-qt.
闪退的 要需要手动安装qt
from moonlight-qt.
情况
你是arm设备吗
M1pro arm设备
必须得自己编译,我尝试了别人的也不行
好呗!!还是非常感谢老哥耐心回复的
找到原因了,我是beta3编译的,beta4以上无法使用别人的,如果你是beta3然后升级到beta4或者5都能使用,但是别人无法使用
闪退的 要需要手动安装qt
from moonlight-qt.
Related Issues (20)
- vr headset support HOT 2
- Bitrate unlock to 1000Mbps HOT 4
- The font is not clear when macos open scale function
- Feature Request : Automatically reconnect and retry forever
- Feature Request : Show keybindings with CTRL+ALT+SHIFT+F1
- Diagonal tearing with 1440p on Intel HD 4000 GPU HOT 1
- need WebCam and WebMic
- Moonlight's Windows keyboard shortcuts don't follow MS guidance
- Não consigo acessar minha maquina no moonlight
- moonlight the machine image does not appear HOT 3
- Ctrl+Alt+Shift+N cannot hide the mouse cursor on the server computer. HOT 1
- Bitrate setting is not saved when YUV 4:4:4 is enabled HOT 3
- App won't start due to only GBM support when running without desktop session with Nvidia proprietary drivers on Arch Linux
- Fixed windows size when connect to a host
- Does not work at all on windows 11 HOT 1
- Moonlight using client Print Screen instead of Host one
- Moonlight forcing US Layout in host, while it should use Brazilian Portuguese ABNT 2 HOT 2
- eglrenderer need call eglInitialize before eglQueryString?
- Lag on home network, no lag remote play from outside network
- AppImage version unable to use hardware decode HOT 1
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