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todernst avatar todernst commented on June 12, 2024

I couldn't build either. Got the following errors when using 4.24 source
1>E:\Unreal Projects\Compiler424\Plugins\OSC\Source\OSC\Private\Common\oscpack\osc\OscOutboundPacketStream.cpp(1): error : Expected OscOutboundPacketStream.h to be first header included.
1>E:\Unreal Projects\Compiler424\Plugins\OSC\Source\OSC\Private\Common\oscpack\osc\OscReceivedElements.cpp(1): error : Expected OscReceivedElements.h to be first header included.
1>E:\Unreal Projects\Compiler424\Plugins\OSC\Source\OSC\Private\Common\oscpack\osc\OscTypes.cpp(1): error : Expected OscTypes.h to be first header included.
1>E:\Unreal Projects\Compiler424\Plugins\OSC\Source\OSC\Private\Receive\OscDispatcher.cpp(1): error : Expected OscDispatcher.h to be first header included.
1>E:\Unreal Projects\Compiler424\Plugins\OSC\Source\OSC\Private\Receive\OscReceiverInputKey.cpp(1): error : Expected OscReceiverInputKey.h to be first header included.
1>E:\Unreal Projects\Compiler424\Plugins\OSC\Source\OSC\Private\OscSettings.cpp(1): error : Expected OscSettings.h to be first header included.
1>E:\Unreal Projects\Compiler424\Plugins\OSC\Source\OSC\Public\Common\OscFunctionLibrary.cpp(1): error : Expected OscFunctionLibrary.h to be first header included.
1>E:\Unreal Projects\Compiler424\Plugins\OSC\Source\OSC\Public\Receive\OscReceiverActor.cpp(1): error : Expected OscReceiverActor.h to be first header included.
1>E:\Unreal Projects\Compiler424\Plugins\OSC\Source\OSC\Public\Receive\OscReceiverComponent.cpp(1): error : Expected OscReceiverComponent.h to be first header included.

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monsieurgustav avatar monsieurgustav commented on June 12, 2024

Hi,
I already checked the support for 4.24 (not from source though) and it works for some people.
cf. #77

If it does not work for you, I need more info...

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todernst avatar todernst commented on June 12, 2024

OSCUE4424

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lesterxmn avatar lesterxmn commented on June 12, 2024

4.25 works on editor, make a windows build and cant run
LogPlayLevel: Error: [2020.11.23-18.59.50:559][ 0]LogWindows: Error: Assertion failed: CachedSocketSubsystem != nullptr && "Networking module not loaded and initialized" [File:d:\002_games\ue_4.25\engine\source\runtime\networking\public\Interfaces/IPv4/IPv4Endpoint.h] [Line: 105]
error

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monsieurgustav avatar monsieurgustav commented on June 12, 2024

This issue is about 4.24 support.
If you have a 4.25 issue, please open a new one.

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