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monguri's Projects

acg icon acg

Lecture at The UTokyo on computer graphics

aquaplus icon aquaplus

ToHeart2 / 鎖 / アルルゥとあそぼっ

assimp icon assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

autoware icon autoware

Autoware - the world's leading open-source software project for autonomous driving

bae icon bae

Playground for messing around with bgfx and friends

barycentrics11 icon barycentrics11

Barycentric coordinates GCN shader extension sample for DirectX 11

barycentrics12 icon barycentrics12

Barycentric coordinates GCN shader extension sample for DirectX 12

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

blast icon blast

A modular destruction SDK designed for performance and flexibility, replacing APEX destruction

blockshooting icon blockshooting

an ios game which is shooting and breakout, using as3 and starling technology.

catmullromspline icon catmullromspline

Simple implementation of Catmull–Rom spline in Unity with mathematical description

cauldron icon cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

ccdk icon ccdk

Community Cloud Development Kit

colorbanding icon colorbanding

A simple D3D12 sample demonstrating how to use white and blue noise to eliminate color banding.

compute-runtime icon compute-runtime

Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver

csharprenderer icon csharprenderer

C#/.NET DirectX11 based graphics framework for rapid visual effects and algorithms prototyping

d3d12book icon d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

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