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MNoya avatar MNoya commented on August 16, 2024

I don't remember anything that could cause that, the project has been cloned several times on different computers.

Start by copying the VScript logs

from dotacraft.

EvoPulseGaming avatar EvoPulseGaming commented on August 16, 2024
[   Console        ]: Loading custom game "dotacraft" with map "1_dotacraft"
[   EngineServiceManager ]: SwitchToLoop levelload requested:  id [4] addons [dotacraft]
[   Client         ]: CL:  IGameSystem::LoopDeactivateAllSystems
[   General        ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 370.747
[   Client         ]: CL:  Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
[   Server         ]: SV:  IGameSystem::LoopDeactivateAllSystems
[   Host           ]: HO:  IGameSystem::LoopDeactivateAllSystems
[   Server         ]: SV:  Disconnect client 'Evo-Pulse_PlayaMade' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[   General        ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 370.903
[   EngineServiceManager ]: Mounting addon 'dotacraft'
[   AssetSystem    ]: Flushing persistent asset info to disk, 345.818 seconds since last, 20 change delta
[   AssetSystem    ]: AssetSystem saved persistent info for 1 layers / 1649 assets in 0.035 sec
[   General        ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[   General        ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 371.410
[   General        ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 371.410
[   Client         ]: CL:  CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons: dotacraft
[   EngineServiceManager ]: SwitchToLoop game requested:  id [4] addons [dotacraft]
[   Networking     ]: Network socket 'server' opened on port 27015
[   Server         ]: SV:  maxplayers set to 64
[   VScript        ]: VSCRIPT: Started VScript virtual machine using script language 'Lua'
[   General        ]: Initializing script VM...
[   General        ]: ...done
[   Server         ]: SV:  Executing listen server config file
[   General        ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[   Server         ]: SV:  CGameRulesGameSystem::GameInit installed game rules
[ W General        ]: InstallChangeCallback ignoring duplicate change callback!!!
[ W InputService   ]: exec: couldn't exec listenserver.cfg
[ W ResourceSystem ]: File error loading resource header "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
[ W HangWatchdog   ]: Hang detected.
[   Server         ]: SV:  Spawn Server: 1_dotacraft
[   Server         ]: SV:  Connection to Steam servers successful.
[   Server         ]: SV:  VAC secure mode is activated.
[   VScript        ]: dota_base_game_mode executing script: addon_game_mode
[   VScript        ]: [Timers] creating Timers
[   VScript        ]: [PHYSICS] creating Physics
[   VScript        ]: [BH] BuildingHelper Init
[   Developer      ]: scripts/vscripts/statcollection/init.lua:7: module 'statcollection/schema' not found:
[   Developer      ]: 	no field package.preload['statcollection/schema']scripts/vscripts/statcollection/schema.lua:85: '}' expected (to close '{' at line 72) near 'units_killed'
[   Developer      ]: stack traceback:
[   Developer      ]: 	[C]: in function 'require'
[   Developer      ]: 	scripts/vscripts/statcollection/init.lua:7: in main chunk
[   Developer      ]: 	[C]: in function 'require'
[   Developer      ]: 	...ta_addons\dotacraft\scripts\vscripts\addon_game_mode.lua:19: in main chunk
[ W VScript        ]: Script Runtime Error: scripts/vscripts/statcollection/init.lua:7: module 'statcollection/schema' not found:
[ W VScript        ]: 	no field package.preload['statcollection/schema']scripts/vscripts/statcollection/schema.lua:85: '}' expected (to close '{' at line 72) near 'units_killed'
[ W VScript        ]: stack traceback:
[ W VScript        ]: 	[C]: in function 'require'
[ W VScript        ]: 	scripts/vscripts/statcollection/init.lua:7: in main chunk
[ W VScript        ]: 	[C]: in function 'require'
[ W VScript        ]: 	...ta_addons\dotacraft\scripts\vscripts\addon_game_mode.lua:19: in main chunk
[ W VScript        ]: Error running script named addon_game_mode
[   Developer      ]: Received server welcome from GC.
[   General        ]: GC Connection established for server version 1803
[ W ResourceSystem ]: File error loading resource header "materials/effects/fog_world_00.vtex_c" (Error: ERROR_FILEOPEN)
[ W ResourceSystem ]: File error loading resource header "materials/effects/fow_clouds_00.vtex_c" (Error: ERROR_FILEOPEN)
[   Client         ]: CL:  CWaitForGameServerStartupPrerequisite done waiting for server
[   Client         ]: CL:  CCreateGameClientJob creating client connection to 'loopback'
[   Client         ]: CL:  Sending connect to loopback
[   Server         ]: SV:  Sending S2C_CHALLENGE [2320311944 auth 3] to loopback
[   Client         ]: CL:  Received S2C_CHALLENGE [2320311944 auth 3] from loopback
[   Client         ]: CL:  Sending C2S_CONNECT [44 protocol 2320311944 auth 3] to loopback
[   Server         ]: SV:  Receiving C2S_CONNECT [protocol 44 2320311944 auth 3] from loopback
[   Server         ]: SV:  Sending S2C_CONNECTION to loopback [addons:'dotacraft']
[   Server         ]: SV:  Sending S2C_CONNECTION to loopback [addons:'dotacraft']
[   Client         ]: CL:  Received S2C_CONNECTION from loopback [addons:'dotacraft']
[   Client         ]: CL:  Connected to 'loopback'
[   Server         ]: SV:  Sending server info to client 'Evo-Pulse_PlayaMade' at loopback
[   Server         ]: SV:  WriteInitialSpawnGroups sending 1 groups
[   Client         ]: Game: "Dota 2"
[   Client         ]: Map: "1_dotacraft"
[   Client         ]: Players: 1 (0 bots) / 64 humans
[   Client         ]: Build: 7334 (revision 3725457)
[   Client         ]: Server Number: 4
[   SignonState    ]: CL:  CNetworkGameClient::ProcessServerInfo
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_ice_shard
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_demonic_figurine
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_inferno_stone
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_mask_of_death
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_amulet_of_the_wild
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_claws_of_attack_15
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_ring_of_protection_5
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_crown_of_kings_5
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_tome_of_power
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_apply_modifiers
[   Developer      ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_stat_modifier
[   VScript        ]: VSCRIPT: Started VScript virtual machine using script language 'Lua'
[   General        ]: Initializing script VM...
[   General        ]: ...done
[   General        ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[   Client         ]: CL:  CGameRulesGameSystem::GameInit installed game rules
[ W General        ]: InstallChangeCallback ignoring duplicate change callback!!!
[ W ResourceSystem ]: WARNING: RESOURCE_TYPE_TEXTURE resource 'materials/vgui/hud/health_sheet/healthbar_sheet.vtex' (D63AE1ED99C29A97) requested but is not in the system. (Missing from from a manifest?)
[ W ResourceSystem ]: ERROR: RESOURCE_TYPE_TEXTURE resource 'materials/vgui/hud/health_sheet/healthbar_sheet.vtex' (D63AE1ED99C29A97) requested is not loaded and may have been deleted.
[   General        ]: Loading custom UI:
[   General        ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000947 seconds
[   PanoramaScript ]: Expanding CustomGameUI functionality
[ W ResourceSystem ]: ERROR: RESOURCE_TYPE_TEXTURE resource 'materials/vgui/hud/health_sheet/healthbar_sheet.vtex' (D63AE1ED99C29A97) requested is not loaded and may have been deleted.
[   Developer      ]: C_DOTAGamerules::PrecacheMinimapResources: couldn't load file resource/overviews/1_dotacraft.txt.
[   Server         ]: SV:  "Evo-Pulse_PlayaMade<1><[U:1:246315081]><>" STEAM USERID validated
[   PanoramaScript ]: Set Loading Screen Background url('file://{images}/loading/dotacraft.png');
[ W ResourceSystem ]: File error loading resource header "panorama/images/loading/dotacraft_png.vtex_c" (Error: ERROR_FILEOPEN)
[   Client         ]: CL:  CGameClientConnectPrerequisite connection succeeded
[   General        ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
[   Server         ]: SV:  IGameSystem::LoopActivateAllSystems
[   Host           ]: HO:  IGameSystem::LoopActivateAllSystems
[   Server         ]: SV:  64 player server started
[   Server         ]: SV:  addon='dotacraft'
[   Client         ]: CL:  IGameSystem::LoopActivateAllSystems
[   General        ]: CSF_Hud_Custom::Init heropick_nuke
[   General        ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000483 seconds
[   HostStateManager ]: Changelevel (1_dotacraft)
[   SignonState    ]: CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[ W HangWatchdog   ]: Hang detected.
[ W General        ]: EntSelectSpawnPoint: no info_player_start on level
[   Developer      ]: GetUserSetting: cvar 'cl_interpolate' unknown.
[   Server         ]: SV:  Sending full update to client Evo-Pulse_PlayaMade (reason:  initial update)
[   Client         ]: CL:  Receiving uncompressed update from server
[   Client         ]: CL:  Signon traffic "client":  incoming 86.276 KB [10 pkts], outgoing 1.318 KB [11 pkts]
[   General        ]: customgamesetup_select_team - can only change team during setup phase
[   Server         ]: CDOTA_PlayerResource: Adding player SteamID 76561198206580809 to slot 0 FakeClient=0 preferred slot = -1
[   Server         ]: PR:OnFullyJoinedServer 0:[U:1:246315081]
[   Server         ]: PR:SetLeaverStatus 0:[U:1:246315081] DOTA_LEAVER_NONE
[   Server         ]: PR:SetConnectionState 0:[U:1:246315081] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
[   General        ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
[   VScript        ]: [BH] Max World Bounds: 
[   VScript        ]: [BH] -6112 6112 -6112 6112
[   VScript        ]: [BH] -96 95 -96 95
[ W VScript        ]: LUA Memory usage warning: The VM has hit a new high usage of 16,777,216 bytes.
[   VScript        ]: [BH] Free: 36472 Blocked: 392
[   VScript        ]: [Gatherer] Determining Pathable Trees...
[ W HangWatchdog   ]: Hang detected.
[   VScript        ]: [Gatherer] Pathable Trees set!
[   VScript        ]: [Gatherer] Debug drawing 274 trees
[   VScript        ]: [Gatherer] Generating Tree Map for 1_dotacraft...
[   VScript        ]: [Gatherer] Tree Map generated at ../../dota_addons/dotacraft/scripts/vscripts/tree_maps/1_dotacraft.lua
[   Client         ]:     1: 0.128444 msec change 'OnPlayerIDChanged()' on field m_iPlayerID(path=103) for ent (C_DOTAPlayer) name=''
[   Client         ]:   243: 0.228984 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
[   General        ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
[ W PanoramaScript ]: !! (s2r://panorama/scripts/team_selection/dotacraft_pre_selection.vjs_c, line:539, col:68) - TypeError: Cannot read property 'value' of undefined
[   Client         ]:   243: 0.235550 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
[   General        ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
[   General        ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
[   Server         ]: PR:SetPossibleHeroSelection 0:[U:1:246315081] npc_dota_hero_furion(53)
[   General        ]: ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_DASHBOARD
[   General        ]: Slow image load - http://images.akamai.steamusercontent.com/ugc/447330979169547461/FB401F213FBB1DC28425279228DE4882A0617DFE/?interpolation=lanczos-none&amp;output-format=jpeg&amp;output-quality=95&amp;fit=inside|*:280 (dimensions 1024x768, took 37 msec)
[ W ResourceSystem ]: File error loading resource header "panorama/images/iso_countryflags/_png.vtex_c" (Error: ERROR_FILEOPEN)
[   General        ]: Slow image load - http://cdn.dota2.com/apps/dota2/images/blogfiles/fall_battle_pass_2016_treasure_4.jpg (dimensions 576x391, took 37 msec)
[   Client         ]: CL:  Server disconnected: #GameUI_Disconnect_User
[   Server         ]: SV:  Disconnect client 'Evo-Pulse_PlayaMade' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[   Client         ]: CL:  Disconnecting from server: #GameUI_Disconnect_User
[   EngineServiceManager ]: SwitchToLoop levelload requested:  id [5] addons []
[   Client         ]: CL:  IGameSystem::LoopDeactivateAllSystems
[   General        ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 522.929
[   Server         ]: SV:  IGameSystem::LoopDeactivateAllSystems
[   Host           ]: HO:  IGameSystem::LoopDeactivateAllSystems
[   General        ]: Unloading custom UI:
[   General        ]:   heropick_nuke
[   Client         ]: CL:  CGameRulesGameSystem::GameShutdown uninstalled game rules
[   Client         ]: CL:  CGameRules::CGameRules destructed
[   General        ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 523.633
[   Server         ]: SV:  CGameRulesGameSystem::GameShutdown uninstalled game rules
[   Server         ]: SV:  CGameRules::CGameRules destructed
[ W EngineServiceManager ]: Can't CEngineServiceMgr::UpdateAddons to multiple addons in tools mode, tools restricting to dotacraft
[   General        ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[   HostStateManager ]: Idle (levelload)
[   General        ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 524.046
[   General        ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 524.047
[   Client         ]: CL:  CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons: 
[   EngineServiceManager ]: SwitchToLoop game requested:  id [5] addons []
[   Server         ]: SV:  maxplayers set to 1
[   VScript        ]: VSCRIPT: Started VScript virtual machine using script language 'Lua'
[   General        ]: Initializing script VM...
[   General        ]: ...done
[ W General        ]: InstallChangeCallback ignoring duplicate change callback!!!
[   Server         ]: SV:  Spawn Server: <empty>
[   Client         ]: CL:  CWaitForGameServerStartupPrerequisite done waiting for server
[   Client         ]: CL:  CCreateGameClientJob creating client connection to 'loopback'
[   Client         ]: CL:  Sending connect to loopback
[   Server         ]: SV:  Sending S2C_CHALLENGE [845339242 auth 2] to loopback
[   Client         ]: CL:  Received S2C_CHALLENGE [845339242 auth 2] from loopback
[   Client         ]: CL:  Sending C2S_CONNECT [44 protocol 845339242 auth 2] to loopback
[   Server         ]: SV:  Receiving C2S_CONNECT [protocol 44 845339242 auth 2] from loopback
[   Server         ]: SV:  Sending S2C_CONNECTION to loopback [addons:'']
[   Server         ]: SV:  Sending S2C_CONNECTION to loopback [addons:'']
[   Client         ]: CL:  Received S2C_CONNECTION from loopback [addons:'']
[   Client         ]: CL:  Connected to 'loopback'
[   Server         ]: SV:  Sending server info to client 'Evo-Pulse_PlayaMade' at loopback
[   Server         ]: SV:  WriteInitialSpawnGroups sending 1 groups
[   Client         ]: Game: "Dota 2"
[   Client         ]: Map: "<empty>"
[   Client         ]: Players: 1 (0 bots) / 1 humans
[   Client         ]: Build: 7334 (revision 3725457)
[   Client         ]: Server Number: 5
[   SignonState    ]: CL:  CNetworkGameClient::ProcessServerInfo
[   VScript        ]: VSCRIPT: Started VScript virtual machine using script language 'Lua'
[   General        ]: Initializing script VM...
[   General        ]: ...done
[ W General        ]: InstallChangeCallback ignoring duplicate change callback!!!
[   General        ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.001556 seconds
[   PanoramaScript ]: Set Loading Screen Background url('file://{images}/loading/<empty>.png');
[ W ResourceSystem ]: File error loading resource header "panorama/images/loading/<empty>_png.vtex_c" (Error: ERROR_FILEOPEN)
[   Client         ]: CL:  CGameClientConnectPrerequisite connection succeeded
[   General        ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
[   Server         ]: SV:  IGameSystem::LoopActivateAllSystems
[   Host           ]: HO:  IGameSystem::LoopActivateAllSystems
[   Server         ]: SV:  Game started
[   Client         ]: CL:  IGameSystem::LoopActivateAllSystems
[   General        ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000565 seconds
[   SignonState    ]: CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[   Server         ]: SV:  Sending full update to client Evo-Pulse_PlayaMade (reason:  initial update)
[ W Server         ]: ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
[   Client         ]: CL:  Receiving uncompressed update from server
[   Client         ]: CL:  Signon traffic "client":  incoming 35.535 KB [10 pkts], outgoing 1.269 KB [10 pkts]
[   General        ]: Slow image load - http://images.akamai.steamusercontent.com/ugc/447330979169547461/FB401F213FBB1DC28425279228DE4882A0617DFE/?interpolation=lanczos-none&amp;output-format=jpeg&amp;output-quality=95&amp;fit=inside|*:280 (dimensions 1024x768, took 35 msec)
[   General        ]: Slow image load - http://cdn.dota2.com/apps/dota2/images/blogfiles/fall_battle_pass_2016_treasure_4.jpg (dimensions 576x391, took 39 msec)
[ W ResourceSystem ]: File error loading resource header "panorama/images/iso_countryflags/_png.vtex_c" (Error: ERROR_FILEOPEN)

from dotacraft.

MNoya avatar MNoya commented on August 16, 2024

Thanks, I see the problem, 1797f22 should fix it (I forgot a bunch of commas on vscripts/statcollection/schema.lua and I didn't try the game in the last couple of weeks after that change).

from dotacraft.

EvoPulseGaming avatar EvoPulseGaming commented on August 16, 2024

This worked thank you.

from dotacraft.

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