Comments (4)
I don't remember anything that could cause that, the project has been cloned several times on different computers.
Start by copying the VScript logs
from dotacraft.
[ Console ]: Loading custom game "dotacraft" with map "1_dotacraft"
[ EngineServiceManager ]: SwitchToLoop levelload requested: id [4] addons [dotacraft]
[ Client ]: CL: IGameSystem::LoopDeactivateAllSystems
[ General ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 370.747
[ Client ]: CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
[ Server ]: SV: IGameSystem::LoopDeactivateAllSystems
[ Host ]: HO: IGameSystem::LoopDeactivateAllSystems
[ Server ]: SV: Disconnect client 'Evo-Pulse_PlayaMade' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[ General ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 370.903
[ EngineServiceManager ]: Mounting addon 'dotacraft'
[ AssetSystem ]: Flushing persistent asset info to disk, 345.818 seconds since last, 20 change delta
[ AssetSystem ]: AssetSystem saved persistent info for 1 layers / 1649 assets in 0.035 sec
[ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[ General ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 371.410
[ General ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 371.410
[ Client ]: CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons: dotacraft
[ EngineServiceManager ]: SwitchToLoop game requested: id [4] addons [dotacraft]
[ Networking ]: Network socket 'server' opened on port 27015
[ Server ]: SV: maxplayers set to 64
[ VScript ]: VSCRIPT: Started VScript virtual machine using script language 'Lua'
[ General ]: Initializing script VM...
[ General ]: ...done
[ Server ]: SV: Executing listen server config file
[ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[ Server ]: SV: CGameRulesGameSystem::GameInit installed game rules
[ W General ]: InstallChangeCallback ignoring duplicate change callback!!!
[ W InputService ]: exec: couldn't exec listenserver.cfg
[ W ResourceSystem ]: File error loading resource header "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
[ W HangWatchdog ]: Hang detected.
[ Server ]: SV: Spawn Server: 1_dotacraft
[ Server ]: SV: Connection to Steam servers successful.
[ Server ]: SV: VAC secure mode is activated.
[ VScript ]: dota_base_game_mode executing script: addon_game_mode
[ VScript ]: [Timers] creating Timers
[ VScript ]: [PHYSICS] creating Physics
[ VScript ]: [BH] BuildingHelper Init
[ Developer ]: scripts/vscripts/statcollection/init.lua:7: module 'statcollection/schema' not found:
[ Developer ]: no field package.preload['statcollection/schema']scripts/vscripts/statcollection/schema.lua:85: '}' expected (to close '{' at line 72) near 'units_killed'
[ Developer ]: stack traceback:
[ Developer ]: [C]: in function 'require'
[ Developer ]: scripts/vscripts/statcollection/init.lua:7: in main chunk
[ Developer ]: [C]: in function 'require'
[ Developer ]: ...ta_addons\dotacraft\scripts\vscripts\addon_game_mode.lua:19: in main chunk
[ W VScript ]: Script Runtime Error: scripts/vscripts/statcollection/init.lua:7: module 'statcollection/schema' not found:
[ W VScript ]: no field package.preload['statcollection/schema']scripts/vscripts/statcollection/schema.lua:85: '}' expected (to close '{' at line 72) near 'units_killed'
[ W VScript ]: stack traceback:
[ W VScript ]: [C]: in function 'require'
[ W VScript ]: scripts/vscripts/statcollection/init.lua:7: in main chunk
[ W VScript ]: [C]: in function 'require'
[ W VScript ]: ...ta_addons\dotacraft\scripts\vscripts\addon_game_mode.lua:19: in main chunk
[ W VScript ]: Error running script named addon_game_mode
[ Developer ]: Received server welcome from GC.
[ General ]: GC Connection established for server version 1803
[ W ResourceSystem ]: File error loading resource header "materials/effects/fog_world_00.vtex_c" (Error: ERROR_FILEOPEN)
[ W ResourceSystem ]: File error loading resource header "materials/effects/fow_clouds_00.vtex_c" (Error: ERROR_FILEOPEN)
[ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
[ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
[ Client ]: CL: Sending connect to loopback
[ Server ]: SV: Sending S2C_CHALLENGE [2320311944 auth 3] to loopback
[ Client ]: CL: Received S2C_CHALLENGE [2320311944 auth 3] from loopback
[ Client ]: CL: Sending C2S_CONNECT [44 protocol 2320311944 auth 3] to loopback
[ Server ]: SV: Receiving C2S_CONNECT [protocol 44 2320311944 auth 3] from loopback
[ Server ]: SV: Sending S2C_CONNECTION to loopback [addons:'dotacraft']
[ Server ]: SV: Sending S2C_CONNECTION to loopback [addons:'dotacraft']
[ Client ]: CL: Received S2C_CONNECTION from loopback [addons:'dotacraft']
[ Client ]: CL: Connected to 'loopback'
[ Server ]: SV: Sending server info to client 'Evo-Pulse_PlayaMade' at loopback
[ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
[ Client ]: Game: "Dota 2"
[ Client ]: Map: "1_dotacraft"
[ Client ]: Players: 1 (0 bots) / 64 humans
[ Client ]: Build: 7334 (revision 3725457)
[ Client ]: Server Number: 4
[ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_ice_shard
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_demonic_figurine
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_inferno_stone
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_mask_of_death
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_amulet_of_the_wild
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_claws_of_attack_15
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_ring_of_protection_5
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_crown_of_kings_5
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_tome_of_power
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_apply_modifiers
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Tooltip_Ability_item_stat_modifier
[ VScript ]: VSCRIPT: Started VScript virtual machine using script language 'Lua'
[ General ]: Initializing script VM...
[ General ]: ...done
[ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[ Client ]: CL: CGameRulesGameSystem::GameInit installed game rules
[ W General ]: InstallChangeCallback ignoring duplicate change callback!!!
[ W ResourceSystem ]: WARNING: RESOURCE_TYPE_TEXTURE resource 'materials/vgui/hud/health_sheet/healthbar_sheet.vtex' (D63AE1ED99C29A97) requested but is not in the system. (Missing from from a manifest?)
[ W ResourceSystem ]: ERROR: RESOURCE_TYPE_TEXTURE resource 'materials/vgui/hud/health_sheet/healthbar_sheet.vtex' (D63AE1ED99C29A97) requested is not loaded and may have been deleted.
[ General ]: Loading custom UI:
[ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000947 seconds
[ PanoramaScript ]: Expanding CustomGameUI functionality
[ W ResourceSystem ]: ERROR: RESOURCE_TYPE_TEXTURE resource 'materials/vgui/hud/health_sheet/healthbar_sheet.vtex' (D63AE1ED99C29A97) requested is not loaded and may have been deleted.
[ Developer ]: C_DOTAGamerules::PrecacheMinimapResources: couldn't load file resource/overviews/1_dotacraft.txt.
[ Server ]: SV: "Evo-Pulse_PlayaMade<1><[U:1:246315081]><>" STEAM USERID validated
[ PanoramaScript ]: Set Loading Screen Background url('file://{images}/loading/dotacraft.png');
[ W ResourceSystem ]: File error loading resource header "panorama/images/loading/dotacraft_png.vtex_c" (Error: ERROR_FILEOPEN)
[ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
[ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
[ Server ]: SV: IGameSystem::LoopActivateAllSystems
[ Host ]: HO: IGameSystem::LoopActivateAllSystems
[ Server ]: SV: 64 player server started
[ Server ]: SV: addon='dotacraft'
[ Client ]: CL: IGameSystem::LoopActivateAllSystems
[ General ]: CSF_Hud_Custom::Init heropick_nuke
[ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000483 seconds
[ HostStateManager ]: Changelevel (1_dotacraft)
[ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[ W HangWatchdog ]: Hang detected.
[ W General ]: EntSelectSpawnPoint: no info_player_start on level
[ Developer ]: GetUserSetting: cvar 'cl_interpolate' unknown.
[ Server ]: SV: Sending full update to client Evo-Pulse_PlayaMade (reason: initial update)
[ Client ]: CL: Receiving uncompressed update from server
[ Client ]: CL: Signon traffic "client": incoming 86.276 KB [10 pkts], outgoing 1.318 KB [11 pkts]
[ General ]: customgamesetup_select_team - can only change team during setup phase
[ Server ]: CDOTA_PlayerResource: Adding player SteamID 76561198206580809 to slot 0 FakeClient=0 preferred slot = -1
[ Server ]: PR:OnFullyJoinedServer 0:[U:1:246315081]
[ Server ]: PR:SetLeaverStatus 0:[U:1:246315081] DOTA_LEAVER_NONE
[ Server ]: PR:SetConnectionState 0:[U:1:246315081] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
[ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
[ VScript ]: [BH] Max World Bounds:
[ VScript ]: [BH] -6112 6112 -6112 6112
[ VScript ]: [BH] -96 95 -96 95
[ W VScript ]: LUA Memory usage warning: The VM has hit a new high usage of 16,777,216 bytes.
[ VScript ]: [BH] Free: 36472 Blocked: 392
[ VScript ]: [Gatherer] Determining Pathable Trees...
[ W HangWatchdog ]: Hang detected.
[ VScript ]: [Gatherer] Pathable Trees set!
[ VScript ]: [Gatherer] Debug drawing 274 trees
[ VScript ]: [Gatherer] Generating Tree Map for 1_dotacraft...
[ VScript ]: [Gatherer] Tree Map generated at ../../dota_addons/dotacraft/scripts/vscripts/tree_maps/1_dotacraft.lua
[ Client ]: 1: 0.128444 msec change 'OnPlayerIDChanged()' on field m_iPlayerID(path=103) for ent (C_DOTAPlayer) name=''
[ Client ]: 243: 0.228984 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
[ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
[ W PanoramaScript ]: !! (s2r://panorama/scripts/team_selection/dotacraft_pre_selection.vjs_c, line:539, col:68) - TypeError: Cannot read property 'value' of undefined
[ Client ]: 243: 0.235550 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
[ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
[ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
[ Server ]: PR:SetPossibleHeroSelection 0:[U:1:246315081] npc_dota_hero_furion(53)
[ General ]: ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_DASHBOARD
[ General ]: Slow image load - http://images.akamai.steamusercontent.com/ugc/447330979169547461/FB401F213FBB1DC28425279228DE4882A0617DFE/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|*:280 (dimensions 1024x768, took 37 msec)
[ W ResourceSystem ]: File error loading resource header "panorama/images/iso_countryflags/_png.vtex_c" (Error: ERROR_FILEOPEN)
[ General ]: Slow image load - http://cdn.dota2.com/apps/dota2/images/blogfiles/fall_battle_pass_2016_treasure_4.jpg (dimensions 576x391, took 37 msec)
[ Client ]: CL: Server disconnected: #GameUI_Disconnect_User
[ Server ]: SV: Disconnect client 'Evo-Pulse_PlayaMade' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[ Client ]: CL: Disconnecting from server: #GameUI_Disconnect_User
[ EngineServiceManager ]: SwitchToLoop levelload requested: id [5] addons []
[ Client ]: CL: IGameSystem::LoopDeactivateAllSystems
[ General ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 522.929
[ Server ]: SV: IGameSystem::LoopDeactivateAllSystems
[ Host ]: HO: IGameSystem::LoopDeactivateAllSystems
[ General ]: Unloading custom UI:
[ General ]: heropick_nuke
[ Client ]: CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
[ Client ]: CL: CGameRules::CGameRules destructed
[ General ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 523.633
[ Server ]: SV: CGameRulesGameSystem::GameShutdown uninstalled game rules
[ Server ]: SV: CGameRules::CGameRules destructed
[ W EngineServiceManager ]: Can't CEngineServiceMgr::UpdateAddons to multiple addons in tools mode, tools restricting to dotacraft
[ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[ HostStateManager ]: Idle (levelload)
[ General ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 524.046
[ General ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 524.047
[ Client ]: CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
[ EngineServiceManager ]: SwitchToLoop game requested: id [5] addons []
[ Server ]: SV: maxplayers set to 1
[ VScript ]: VSCRIPT: Started VScript virtual machine using script language 'Lua'
[ General ]: Initializing script VM...
[ General ]: ...done
[ W General ]: InstallChangeCallback ignoring duplicate change callback!!!
[ Server ]: SV: Spawn Server: <empty>
[ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
[ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
[ Client ]: CL: Sending connect to loopback
[ Server ]: SV: Sending S2C_CHALLENGE [845339242 auth 2] to loopback
[ Client ]: CL: Received S2C_CHALLENGE [845339242 auth 2] from loopback
[ Client ]: CL: Sending C2S_CONNECT [44 protocol 845339242 auth 2] to loopback
[ Server ]: SV: Receiving C2S_CONNECT [protocol 44 845339242 auth 2] from loopback
[ Server ]: SV: Sending S2C_CONNECTION to loopback [addons:'']
[ Server ]: SV: Sending S2C_CONNECTION to loopback [addons:'']
[ Client ]: CL: Received S2C_CONNECTION from loopback [addons:'']
[ Client ]: CL: Connected to 'loopback'
[ Server ]: SV: Sending server info to client 'Evo-Pulse_PlayaMade' at loopback
[ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
[ Client ]: Game: "Dota 2"
[ Client ]: Map: "<empty>"
[ Client ]: Players: 1 (0 bots) / 1 humans
[ Client ]: Build: 7334 (revision 3725457)
[ Client ]: Server Number: 5
[ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
[ VScript ]: VSCRIPT: Started VScript virtual machine using script language 'Lua'
[ General ]: Initializing script VM...
[ General ]: ...done
[ W General ]: InstallChangeCallback ignoring duplicate change callback!!!
[ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.001556 seconds
[ PanoramaScript ]: Set Loading Screen Background url('file://{images}/loading/<empty>.png');
[ W ResourceSystem ]: File error loading resource header "panorama/images/loading/<empty>_png.vtex_c" (Error: ERROR_FILEOPEN)
[ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
[ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
[ Server ]: SV: IGameSystem::LoopActivateAllSystems
[ Host ]: HO: IGameSystem::LoopActivateAllSystems
[ Server ]: SV: Game started
[ Client ]: CL: IGameSystem::LoopActivateAllSystems
[ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000565 seconds
[ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[ Server ]: SV: Sending full update to client Evo-Pulse_PlayaMade (reason: initial update)
[ W Server ]: ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
[ Client ]: CL: Receiving uncompressed update from server
[ Client ]: CL: Signon traffic "client": incoming 35.535 KB [10 pkts], outgoing 1.269 KB [10 pkts]
[ General ]: Slow image load - http://images.akamai.steamusercontent.com/ugc/447330979169547461/FB401F213FBB1DC28425279228DE4882A0617DFE/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|*:280 (dimensions 1024x768, took 35 msec)
[ General ]: Slow image load - http://cdn.dota2.com/apps/dota2/images/blogfiles/fall_battle_pass_2016_treasure_4.jpg (dimensions 576x391, took 39 msec)
[ W ResourceSystem ]: File error loading resource header "panorama/images/iso_countryflags/_png.vtex_c" (Error: ERROR_FILEOPEN)
from dotacraft.
Thanks, I see the problem, 1797f22 should fix it (I forgot a bunch of commas on vscripts/statcollection/schema.lua and I didn't try the game in the last couple of weeks after that change).
from dotacraft.
This worked thank you.
from dotacraft.
Related Issues (20)
- Add Sorceress wearable tiers
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- Neutrals not waking up after getting attacked HOT 1
- Every heroes have free tp scroll HOT 1
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- Neutrals lose acquisition aggro after first engagement HOT 3
- Critters HOT 1
- Undead's Black Citadel does not harvest lumber.
- First tavern hero requires Altar HOT 2
- Tavern heroes should have a cooldown at the start of the game. HOT 1
- Heroes unable to level up after level 5 HOT 1
- Shift queue not working HOT 1
- Unit production origin HOT 3
- Cooldown bug for tavern HOT 1
- Every tavern heroes have free tp scroll
- Keep track of build order
- 7.00 Pre Game Change
- hello HOT 2
- Hi again :D HOT 2
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from dotacraft.