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ちーず(・8・)けーき/MineCake1.4.7(MineCake147E)

GitHub followers Misskey

Hello! I'm MineCake1.4.7, aka "ちーず(・8・)けーき" in Japan.

Main programming language and field of expertise

  • C#
    • Audio Signal Processing
      • Development of Shamisen
        • Extremely fast Catmull-Rom Resampler
        • Fast BiQuad Filter
        • WAVE Decoder
        • WAVE Encoder
        • FLAC Decoder
    • Image Processing
    • Game Development
      • Using MonoGame
      • Using Stride
    • Low-Level C# via Unsafe and MemoryMarshal
    • Hardware Intrinsics
    • Pointer manipulation
    • Optimization
  • Java
    • Modding on Minecraft
  • Lua
  • C

Collaboration

So far, nothing special.

Common Project

  • Shamisen - A library for audio input/output and signal processing
  • CSCodec - A library for signal processing such as Fast Fourier Transform
  • DivideSharp - Library to optimize integer division at runtime
  • WeedMeals - Minecraft mod to add bone dust that won't grow flowers

ちーず(・8・)けーき's Projects

aiscript icon aiscript

🔋 A lightweight scripting language runing on JavaScript

ceras icon ceras

Universal binary serializer for a wide variety of scenarios https://discord.gg/FGaCX4c

cscodec icon cscodec

A Managed Cross-Platform .NET Standard Codec Development Library written in C#

cscore icon cscore

An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.

dividesharp icon dividesharp

Like RyuJIT does before running, the DivideSharp optimizes an integer division by "mostly constant" values.

flac icon flac

Free Lossless Audio Codec

performance icon performance

This repo contains benchmarks used for testing the performance of all .NET Runtimes

runtime icon runtime

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

shamisen icon shamisen

Cross-Platform Audio Library for .NET 7 and later.

the-powder-toy icon the-powder-toy

Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.

weedmeals icon weedmeals

Bonemeal that plants only weeds. Use it for making maps.

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