Comments (4)
Neat model! It looks like a lot of that is bad support for alpha in trimesh, I did notice when you scale the sclera down it does line up with the iris texture.
import numpy as np
import trimesh
if __name__ == "__main__":
fn = 'models/featuretype.STL'
trimesh.util.attach_to_log()
m = trimesh.load('~/Downloads/g1.glb')
m.geometry['Sclera'].apply_scale(9/10)
# looks a lot better than showing the whole scene
e.show()
m.show()
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@mikedh , thanks! I think you identified the issue. Indeed, by scaling down the sclera a bit, we can see that it is not as transparent as it is supposed to be. I'm attaching the render from another engine for comparison:
from trimesh.
Your example also points out that there is another issue in pyrender, because in pyrender I could not get even what you can get in trimesh:
In pyrender Sclera is much larger than the inner geometry, by some reason.
from trimesh.
As it turns out, the trimesh rendering issue is likely due to the absence of KHR_materials_specular
, KHR_materials_ior
and KHR_materials_transmission
support in the backend (pyglet?).
from trimesh.
Related Issues (20)
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- New type hints prevent passing PathLib Path to load(...) HOT 1
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- Add support for float inputs in trimesh.grouping.boolean_rows HOT 1
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