Comments (4)
Hello,
I will try to take a look at it today; I happen to need a map as well for an app, and will give it a shot.
from monotouch.dialog.
I appreciate that you are quite busy Miguel, so thanks for taking the time to look a this issue.
from monotouch.dialog.
In your "public override void Selected" I added mapView.SetRegion(foo,0); and changed
mapView.Frame = PickerFrameWithSize (mapView.SizeThatFits (SizeF.Empty));
to mapViewFrame = vc.view.frame; and it displayed for me
from monotouch.dialog.
I should have posted this here a few weeks ago, but I was a bit snowed under finishing off an iPhone game. Anyway, by changing the PickerFrame* method to this it works as well...
static RectangleF PickerFrameWithSize (SizeF size)
{
var screenRect = UIScreen.MainScreen.ApplicationFrame;
return new RectangleF (screenRect.X, screenRect.Y - 20, screenRect.Width, screenRect.Height);
}
from monotouch.dialog.
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from monotouch.dialog.