Comments (2)
Hmm, I originally thought this'd be redundant with the animal and monster scanners, but I suppose there are enough "select" monsters one would hunt for to make this worthwhile. Might also make this to be configured by using the module on the mob, would make it very... interesting to configure it to stuff like ghasts >:3
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Related Issues (20)
- [Feature suggestions] Coordinates module, special blocks module, and config options. HOT 1
- Scannable is installed but adds no items HOT 2
- [1.18.2 Forge] Effect doesn't show up on server HOT 1
- Scan view is shaped badly at high coordinates HOT 2
- Feature Request: Separate configurable ranges for Entity and Block
- [1.20.1 Fabric] No wave effect HOT 1
- Support scan structure
- `Scannable requires version [0.87.0+1.20.1, 0.87.0+1.20.1] of fabric-api, which is missing!` HOT 2
- Conjuring 1.20 possible Incompatibility HOT 1
- Scannable Mod Incompatible With Fabric API v0.88.1+1.20.1 HOT 1
- Effect not showing up 1.18.2 HOT 1
- [1.20.1] Unexpected slots (with crash) HOT 1
- crash on server load
- Crash on startup
- [1.19.2] Can't charge Scanner in Powah's energy cells
- [Feature Request] Config/Module for the item to slowly recharge itself. HOT 2
- Crash when opening the scanner screen HOT 1
- [1.20.1 - Compatibility issue] Incompatibility with forge origins
- Client crash when open GUI to install module
- Not charging with Tesla Coil from Create Crafts and Additions HOT 1
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