Comments (3)
Also, why does FindVolume
need to be called over and over again? Navigation volume is an object persisting to scene and once found needed just be retained.
from uesvon.
Here might be the problem: GetOwner()
in USVONNavigationComponent::HasNavData()
returns sometimes AIController and sometimes the pawn. The two are located in different locations (in my case). The wrong owner gets taken and then causes above error. The right owner should be the pawn. AIController is just the component - does not own anything.
This double owning exists even without call to Find Immediate Path
, though the error in red in the above screenshot is emitted by Find Immediate Path
.
from uesvon.
Immediate fix is to get actor location from pawn in USVONNavigationComponent::GetPawnPosition()
if casting to AController
fails.
My experience, however, points out that "true" fix would be to resolve double owning, at app architectural level.
Does author prefer that I make a pull request with this immediate fix?
from uesvon.
Related Issues (20)
- Linux / VS Code Version Support Possible? HOT 4
- Is it possible to save the 3D mesh? HOT 2
- Feature request HOT 1
- [c++]ue4 crash when calling SVONMediator::GetLinkFromPosition
- Crash when doing "Simulate"
- nav data has not been generated HOT 1
- Does not compile for Linux Server Target. HOT 2
- Feature Requests
- Path finder failed to find start nav link. Is your pawn blocking the channel you've selected to generate the nav data with? HOT 1
- Make meaningful log
- Make a simple scenario HOT 1
- Is it sparse voxel octree? HOT 3
- No navigation volume known for navigation component HOT 1
- Error when pawn is spawned in the world
- Navigation path sometimes goes through obstacle HOT 2
- Add node faces secondary pathing option
- Fix fallback behaviour when Gameplay Tasks are not enabled
- Ensure navigation component uses pawn position, not controller position by default HOT 1
- License HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from uesvon.