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RyanCavanaugh avatar RyanCavanaugh commented on May 3, 2024 12

We're considering closing the { readonly x: number } -> { x: number } soundness hole under a flag, at which point you'd be able to express this solely in terms of existing operations, e.g.

class Point
  readonly x: number;
  readonly y: number;
  modify(this: Mutable<Point>, x: number, y: number) {

  }
}

from typescript.

MartinJohns avatar MartinJohns commented on May 3, 2024 1

Related: #35313

from typescript.

OldStarchy avatar OldStarchy commented on May 3, 2024
class Point {
	readonly x: number;
	readonly y: number;

	modify(this: Mutable<Point>, x: number, y: number) {
	  this.x = x;
      this.y = y;
    }
}

const p = new Point(0, 0);

p.modify(3, 4); // error? (argument of type Point is not assignable to type Mutable<Point>)

const q = p as Mutable<Point>; // then wouldn't this also error with the same type conversion?
q.modify(3, 4);

// and if not, then i could also do this

function badFunc(point: Point) {
  (point as Mutable<Point>).modify(3, 4);
}

Is this what you're intending?

I was thinking recently that I do prefer rust's style of const-by-default, but with this syntax I'm not sure the correct way to create something mutable.

from typescript.

OldStarchy avatar OldStarchy commented on May 3, 2024

I just realized I didn't specify this explicitly, but ideally the "const" flag would work for any parameter of any function

function createConvexHull(const poly: Polygon): Polygon {
	//...
}

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