Comments (5)
Oh, of course! But please be aware that this is a project I do in my free time, so I do not get to spend time on it very often. Will look at it as soon as I can though!
from loopy.
Thank you for submitting this. So far I am unable to reproduce the error, despite the very detailed description you gave. As soon as I find time, I will revisit this again and see if I can figure it out. Maybe you can provide what kind of device you were using to use the app? Thank you!
from loopy.
I was used Samsung A5 when these issues occurred.
Hope you will fix these issues and make this app bug free.
Thanks
from loopy.
update: Just to let you know that I am still working on this - really sorry, but I just don't find enough time for the project to get stuff doe faster. I am in the middle of migrating the whole thing to using oboe for playback and AndroidX for the whole appearance.
This means quite a bit of the app has to be refactored, so it will still take time - but I will address this and the other issues in the process. Everything should be resolved when I finally release 1.0 of this litthe project.
from loopy.
This should be resolved with the release of Loopy 2
from loopy.
Related Issues (9)
- Progress bar does not update correctly when playing HOT 1
- APK availability HOT 2
- The app crashed when I click on an option after denying the access permission HOT 2
- Unable to remove loops HOT 3
- Stop/Start mit Fußschalter
- Create env var for oboe location HOT 1
- Out of Memory when generating wave image of an audio file HOT 1
- React to Bluetooth device controls HOT 1
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from loopy.