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Hi there, I'm Mikael - aka Mekyi 👋🏼

Full-Stack • Game Dev

🔍 About me

  • Currently working as a full-stack software developer on .NET solutions
  • In my spare time, I work on my own projects, mainly game development with Unity
  • Running my own single dev game studio "Kuikka Games"
  • I enjoy participating in game jams since they are a great opportunity to learn and test something new

🛠️ Tools

Unity  C#  .NET Core  Visual Studio  VS Code  Rider  Vue.js  HTML  CSS  JavaScript  Typescript  SQL  Blender  Python  Xamarin  Markdown  Postman

🥅 Goals for 2024

  • 12 game jams during 12 months - progress: 4/12
  • Learning Unity DOTS/ECS

🔗 Links

Mikael Björke's Projects

eflatun.scenereference icon eflatun.scenereference

Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

mekyi icon mekyi

README.md shown in public profile

openupm icon openupm

OpenUPM - Open Source Unity Package Registry (UPM)

unity-ui-system icon unity-ui-system

Case study on Unity's UI Toolkit with implementation of multiple common non-gameplay features

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