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mediamoots's Projects

bfevfl-to-json icon bfevfl-to-json

Able To Batch Convert BFEVFL Event Files To Human-Readable JSON Format & Back

bfreslibrary icon bfreslibrary

A reworked version of NintenTools.Bfres with Wii U and Switch support and many various improvements/features.

glframeworkengine icon glframeworkengine

OpenGL framework for 3D editors. This includes transform tools, cameras, selection handling, and much more.

hklib icon hklib

Library for Reading/Writing Havok Files

ionet icon ionet

NET Library for reading and writing a handful of 3D Model Formats into easier to digest objects

kk-blender-shader-pack icon kk-blender-shader-pack

Scripts and a shader to get you started on setting up an exported Koikatsu character in Blender.

kk_plugins icon kk_plugins

Plugins for Koikatsu, EmotionCreators, AI Girl, and Honey Select 2

shaderlibrary icon shaderlibrary

A library for handling both bfsha and bnsh shader binaries capable of loading and saving.

tag.product-tool icon tag.product-tool

A tool to edit Tears of the Kingdom's Tag.Product files. The final piece of the puzzle for standalone armor, item sorting, and more.

toolbox.core icon toolbox.core

An overhaul on the current toolbox backend with many improvements.

totkrstb icon totkrstb

A simple CMD tool for editing RSTB/RESTBL files for TOTK.

track-studio icon track-studio

A powerful MK8 map editor for creating and editing track models, objects, paths and animations.

woomlink icon woomlink

WIP reproduction of Nintendo's XLink library found in Splatoon 2

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