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Comments (6)

chesteripz avatar chesteripz commented on July 17, 2024

If you are using one keyboard only, maybe AutoHotKey is easier to work with?

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markozivkovich avatar markozivkovich commented on July 17, 2024

No sir, ahk even if it's running in background many games do not allow it, can't risk the ban.
My upper written code is working, but i just don't know how to execute it with single button

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me2d13 avatar me2d13 commented on July 17, 2024

Yes, you can define handler (callback function) only for one key (left ctrl) and other's won't be affected. You need to add additional parameters to lmc_set_handler. See https://github.com/me2d13/luamacros/wiki/Triggers#specific-key

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markozivkovich avatar markozivkovich commented on July 17, 2024

I have read it, but when example -

In first case: I define handler

lmc_set_handler('lul',76,1,function(button,direction)
if ( direction == 1) then
lmc_send_input(65, 0, 0)
lmc_send_input(65, 0, 2)
elseif (direction == 0) then
lmc_send_input(80, 0, 0)
lmc_send_input(80, 0, 2)
end
end
)

like this only executes the first part or " if ( direction == 1) then" part of function

In first case: I define handler

lmc_set_handler('lul',76,0,function(button,direction)
if ( direction == 1) then
lmc_send_input(65, 0, 0)
lmc_send_input(65, 0, 2)
elseif (direction == 0) then
lmc_send_input(80, 0, 0)
lmc_send_input(80, 0, 2)
end
end
)

And like this only executes the second part or " elseif (direction == 0) then" part of function

How to do it both?

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me2d13 avatar me2d13 commented on July 17, 2024

Set 2 handlers and you don't need the if for direction in callback function. You can call lmc_set_handler any times you want with different parameters. So something like:

lmc_set_handler('lul',76,1,function(button)
lmc_send_input(65, 0, 0)
lmc_send_input(65, 0, 2)
end
)

lmc_set_handler('lul',76,0,function(button)
lmc_send_input(80, 0, 0)
lmc_send_input(80, 0, 2)
end
)

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markozivkovich avatar markozivkovich commented on July 17, 2024

Thank you very much now that is it.

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