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Comments (5)

lnjX avatar lnjX commented on September 13, 2024

No this is ok and good. I don't see any problem here. This way other mods can depend only on specific pokemons. If you need any functions in all mods, you can add another pokemon helper mod to the pack, that adds it. All pokemon mods that use them have to depend on the pokemon helper mod.

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Desour avatar Desour commented on September 13, 2024

I don't think, any mod will depend on a specific pokemon.

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lnjX avatar lnjX commented on September 13, 2024

@DS-Minetest I also don't really think so, but why not?! Why shouldn't you put every file into its own mod into a modpack? I don't see any disadvantage. (I also don't like it to have a messed up mod structure: several lua files in between READMEs, depends.txt, description.txt, mod.conf, etc.).

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Desour avatar Desour commented on September 13, 2024

(I also don't like it to have a messed up mod structure: several lua files in between READMEs, depends.txt, description.txt, mod.conf, etc.).

You can put the files into folders eg. dofile(path.."/electros/pikatschuh").

Modpacks can not be as good structured as files structures.

To see the difference between modpacks which are only thought as one mod and mods with file structures, compare mesecons and technic.

Also if a new pokemon is added, the user has to activate it again.

I don't see any advantage of a modpack here.
Modpacks make no sense if every mod in it is always used by everyone.

But it's all decided by @mbblp.

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lnjX avatar lnjX commented on September 13, 2024

Also if a new pokemon is added, the user has to activate it again.

Oh, I didn't know that. Then I can understand you.

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