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matthewmain's Projects

apollo-11 icon apollo-11

Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.

baileysimms icon baileysimms

Dead in Bed By Bailey Simms is a novel presented online as a social reading web app. As the novel's story unfolds, readers can interact with each other chapter by chapter and unlock additional content by sharing their reading experience on social media.

bus_derby icon bus_derby

A 3D vehicle derby video game rendered in three.js and run on a physi.js physics engine. UV maps designed in Adobe Illustrator; meshes created in Blender and imported as glTF.

evolvejs icon evolvejs

EvolveJS is a robust genetics library modeled on Mendelian inheritance and Darwinian selection. When implemented into any self-replicating JavaScript object instance, the library can be used to produce descendant instances whose quantifiable variables are handled as heritable genes. Sequential replication iterations are then subject to the laws of Mendelian inheritance, gene mutation, and, when Darwinian environmental selection pressures are applied, in time, evolution.

kiss_the_sky icon kiss_the_sky

A totally unique evolution-based video game. At its heart is a programmatic replica of Mendelian genetics, and the gameplay is derived from real-time Darwinian selection. You can either compete to breed a tall flower or let ambient mode play out for hours, or days, or weeks.

toolsjs icon toolsjs

A collection of handy custom JavaScript functions

verletexpressjs icon verletexpressjs

VerletExpressJS is a lightweight physics engine for 2D or 3D environments. Based on Verlet Integration physics logic, the library can be used to create structures or particles that are subject to physical parameters, such as velocity, gravity, and collisions.

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