Comments (2)
Hmm, I guess it'd have to run in Node.JS? I built it to run in React Native (which runs a browserless JS engine similar to Node), so it does not require browser APIs.
I used this library in my RN project to generate the SVG: https://github.com/panarch/standalone-vexflow-context.
Their readme has a link to this other library for doing the same thing within Node.JS: https://github.com/panarch/node-vexflow
So if you can use that, it would be pretty simple. Where I do it in the RN app: https://github.com/MatthewDorner/react-native-songbook/blob/master/src/components/VexFlowScore.js, but it's similar to the code in the readme. Just a different way of building the context to pass to AbcjsVexFlowRenderer.drawToContext(context, tuneObject);
IDK what you'd do after that point, it would depend on what is provided by that node-vexflow
library.
I think ABCJS used to use some browser APIs which required me to fork it and remove those parts of the code before I could use in RN, but those were removed from newer ABCJS so that shouldn't be an issue, either.
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Thank you for your answer Matthew. I'll have a look into that. I am closing this ticket for now then.
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