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Hi there 👋

👤 Biography

My name is Matheus Pesegoginski, but you can call me "Pese" or "Pesego". I live in Brazil, I have degree in Systems Analysis and Development, a Postgratuate degree as Fullstack Developer, and I am doing a master's degree in microeletronics. Feel free to contact-me.

Here are some of my socials:

Twitter Follow Linkedin: MatheusPese Itch.io Twitch Channel PixelArt

⚡ Technologies

These are some of the technologies and tools that I've worked or am working with:

🛠 Software Development

Python Lua HTML5 CSS JavaScript TypeScript Nodejs Vue VSCode NeoVim Figma Git GitHub BitBucket Gitlab

🎮 Game Development

Godot Game Engine Game Maker Studio Unreal Engine Unity Love2D

Matheus Pesegoginski's Projects

dio-curso-flexbox-css icon dio-curso-flexbox-css

Repositório para a realização de atividades propostas pelo curso introdutório a flexbox e CSS da DIO

dio-desafio-github icon dio-desafio-github

Repositório com o propósito de concluir desafio sobre git e github do bootcamp "Impulso Javascript Evolution"

dio-projeto-insta-login icon dio-projeto-insta-login

Desafio de projeto proposto no bootcamp "Impulso Javascript Evolution" pela plataforma da "Digital Inovation One (DIO)"

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

haldric icon haldric

Wesnoth 2.0 prototype build in the Godot engine.

pixelorama icon pixelorama

A free & open-source 2D sprite editor, made with the Godot Engine!

pixelorama-docs icon pixelorama-docs

Documentation for Pixelorama, your free & open-source sprite editor

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