Márton Bán's Projects
BagCore is a 2D game engine core
This is my fist 2D game engine in Java and OpenGL based on a tutorial series
Bag Runtime is an open-source framework to create graphics application with Java.
This is my personal collection of resources about computer graphics and engine development. Please support the creators who made these incredible resources!
https://www.udemy.com/course/cpp-fundamentals/
This Repository is contain practice code of different C++ concepts
This will become a 3D game engine, but at the moment it's just a 3D renderer in OpenGL
This is a LWJGL Stardew Valley Clone. The reason why it's a disaster because i am going to try make a game without any tutorial or guidance
Tutorial project based on Brackeys's tutorial video
This repository is contain mine University Assignment.
This is a Collections Of Computer Graphics Project in godot
IPC_HomeWork
A Game Launcher to showcase my portfolio projects
Config files for my GitHub profile.
This is a toy 2D/3D game engine in C++.
This Repository is goning to contain the code of the "Ray Tracing in One Weekend", "Ray Tracing in The Next Week" and the "Ray Tracing: The Rest of Your Life"
This is the official repository of the Fork Series