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Lin's Projects

aframe icon aframe

:a: web framework for building virtual reality experiences.

appmod icon appmod

Appearance Modeling via Proxy-to-Image Alignment SIGGRAPH 2018

babylon.js icon babylon.js

Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL

cranioviewer icon cranioviewer

A Simple Interactive Registration Method for 3D Volumetric Medical Image JCAD 2017

detr icon detr

End-to-End Object Detection with Transformers

fastmassspring icon fastmassspring

A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"

klayge icon klayge

KlayGE is a cross-platform open source game engine with plugin-based architecture.

pbrt-v2 icon pbrt-v2

Source code for the version of pbrt described in the second edition of "Physically Based Rendering"

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Greg Humphreys, and Wenzel Jakob.

torch-ngp icon torch-ngp

A pytorch CUDA extension implementation of the instant-ngp.

vimrc icon vimrc

The ultimate Vim configuration: vimrc

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