Comments (2)
Sorry for this 🙈 The reason is that this texture is too large - at a size of 1024x1024 - to fit into a CursorWindow
😬
I just fixed the crash in 5d4875f and uploaded a new version, 2.28.2, to Google Play. It should become available within the next few hours, or you can get it directly from GitHub here:
https://github.com/markusfisch/ShaderEditor/releases/tag/2.28.2
This new version will automatically remove too large textures when you click on them in the list of textures to keep the app working. So you will need to import this image again, preferably at a smaller size.
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Great, thank you very much for the quick fix ! 👍
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