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markusfisch avatar markusfisch commented on June 12, 2024

Well, resources are not endless 😉

If the shader runs much slower than ~50 fps, it is better to run it in its own window instead of in the background. You can change this by picking a different Run Mode in settings.

The editor is essentially Android's EditText control, extended with some regular expressions for syntax highlighting. Unfortunately, this control does not handle large amounts of text very well 😬 The only option to improve it a little bit is to disable syntax highlighting for large amounts of text at the moment. Sorry.

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Nxrix avatar Nxrix commented on June 12, 2024

i tried all of those things you said but still its slow 😕

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Asmageddon avatar Asmageddon commented on June 12, 2024

The only option to improve it a little bit is to disable syntax highlighting for large amounts of text at the moment. Sorry.

What about adaptively adjusting the highlight/shader update delays as things get slower?

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AntonPieper avatar AntonPieper commented on June 12, 2024

Is the editing of text slow, the scroll slow, or the lag due to compilation?

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