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Marco Vallario's Projects

ciri icon ciri

Ciri is an aspiring framework in perpetual development intended for use in personal projects. It is being created with the intention of replacing one-time frameworks for my own projects with an all-around generic one instead.

dotssample icon dotssample

A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).

fuji icon fuji

fuji is a thin graphics abstraction used in sakura

galileo icon galileo

Simple 3D physics engine that runs in Unity

horde3d icon horde3d

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

imgui icon imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

lab icon lab

experiments (possibly gone wrong, so beware)

lecs icon lecs

Lightweight Entity Component System

leviathan icon leviathan

Lightweight Event System for games (mostly!)

pokefogg icon pokefogg

disassembly of Pokémon Red/Blue based in Foggia

rs-samples icon rs-samples

Collection of small, well-commented Rust samples to learn Rust.

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