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markrogoyski avatar markrogoyski commented on May 14, 2024

Rather than complicate regular matrices of numbers, it will probably be most straight forward to just override the methods in the child FunctionMatrix class where applicable.

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Beakerboy avatar Beakerboy commented on May 14, 2024

Maybe this, rather than complicate the "base" matrix class. There could be a MasterMatrix which contains descriptive functions, like isSquare(), and getRow(). The existing Matrix class could extend this and add numerical methods, like determinant(). The FunctionMatrix could also extend the MasterMatrix and add any of the functional methods. When the FunctionMatrix is evaluated, it would return a Matrix object.

The way things are designed currently, someone could run FunctionMatrix->inverse(), and I'm assuming all kinds of errors would be produced. In the proposed design, the inverse method wouldn't even be available until it's evaluated.

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markrogoyski avatar markrogoyski commented on May 14, 2024

The FunctionMatrix could just override the inverse method (and others) and define it like something like this:

public function inverse(): Matrix
{
    return $this->evaluate()->inverse();
}

The base Matrix interface is defined in the 'master' base Matrix class, and any child just overrides any calculation that is different, while maintaining the interface.

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markrogoyski avatar markrogoyski commented on May 14, 2024

Actually, that won't work as is because evaluate takes parameters.

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markrogoyski avatar markrogoyski commented on May 14, 2024

In the case of the FunctionMatrix inverse, since it needs to be evaluated first, it seems like there are two reasonable options:

  1. It is on the user or calling class to know to evaluate it with parameters first, in which case, it will return a regular Matrix which normal functions like inverse will now work as expected.
$A⁻¹ = $A->evaluate(5)->inverse();

In this case, the FunctionMatrix would probably overload all those methods like inverse and just throw an exception, since the inverse would always happen on the regular matrix that is returned from evaluate.

  1. Another way to do this would be for the parent Matrix class to define inverse like this:
public function inverse(...$params): Matrix

Even though it won't use the parameters, it then allows the inheriting FunctionMatrix to make use of those parameters to evaluate itself first to return a matrix where inverse does work:

public function inverse(...$params): Matrix
{
    return $this->evaluate($params)->inverse();
}

Option 1 seems like the way I'd want to go though.
Thoughts?

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