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Mark Lundin's Projects

adjust.js icon adjust.js

A chrome dev tool extension providing a graphical user interface over javascript types

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

cube icon cube

The original Google Doodle Rubik's Cube

draco icon draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

engine icon engine

Fast and lightweight JavaScript game engine built on WebGL and glTF

es-module-shims icon es-module-shims

Shims for new ES modules features on top of the basic modules support in browsers

es6-bone icon es6-bone

Boilerplate for single-page applications using ES6, Backbone, SASS and Gulp + Browserify

esbuild icon esbuild

An extremely fast JavaScript and CSS bundler and minifier

fast.js icon fast.js

Faster user-land reimplementations for several common builtin native JavaScript functions.

gitignore icon gitignore

A collection of useful .gitignore templates

gl-geometry icon gl-geometry

A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.

glow icon glow

GLOW is a WebGL wrapper, which focuses on easy creation and use of shaders.

glsl-sdf-ops icon glsl-sdf-ops

A collection of modifiers and operations for distance field equations

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