Comments (15)
crash-2021-10-22_13.41.57-client.txt
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I think ae2 changed something about how the security terminal works in alpha.6, so it broke
you should be able to link it manually by editing the nbt of a dropped item entity
I will look into this, hopefully I can provide a proper fix today
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I tried this, they link just fine, the tooltip is just broken
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I fixed the tooltip in dev.
I won't make a release just for a visual fix, but in the next release it should display correctly
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Even if the tooltip is incorrect saying it's not linked, but actually is, then shouldn't the terminal still open to my system? Currently it doesn't open.
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does anything appear in the chat or log when you try to open a terminal?
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If I disconnect the security terminal, it says "Station can not be located. If the terminal is attached, nothing happens, no message.
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So it looks like it is actually linked, but something else fails...
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I can't even figure out where it could go wrong and not open the terminal without telling anything...
my best guess would be a mod conflict
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could you maybe upload a debug crashlog? (hold F3+C for 10 seconds)
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great.
I can now reproduce this bug
it does only happen on servers
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and from the error in the server console, it looks like I am calling some client only classes (again)
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Interestingly it is only the crafting terminal I can't use, the others work fine
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okay I think I found the bug.
It is technically an ae2 bug?
I hope I can fix this
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So I was able to finally fix this.
It maybe wasn't even an ae2 bug but rather Environment(EnvType.CLIENT) maybe not working properly with reflection.
The fix was quite easy in the end.
I will make a new release soon.
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Related Issues (20)
- add more error messages for when quantum linking doesn't work HOT 1
- [1.20.1] NeoForge crash HOT 2
- Magnet and restock modes? HOT 4
- Crash with JEI when opening inventory HOT 4
- add versionchecker HOT 2
- 1.20.1 Items disappearing with in trinket slot HOT 5
- Crash with Fancy Menu and Ae2 Wireless Terminal HOT 4
- ae2wtlib doesn't diplay the reason why the terminal isn't connected when quantum linked
- removes equippment HOT 7
- keep the player floating while the terminal is opened
- hotkey: autocraft block the player is looking at HOT 1
- [1.20.4] Clientside crash when trying to open wireless terminals HOT 1
- [1.20.4] Won't charge with Mekanism
- Unable to autocraft from wireless terminal over quantum bridge HOT 2
- currentTerminal isn't being used when opening universal terminal via keybind HOT 2
- make registering upgrade cards more rubust HOT 1
- Wireless terminals instatly draw 50% of their power when item is placed / taken out of ME system HOT 1
- ExtendedAE support HOT 5
- Exponential duping of blocks with restock + bank storage. HOT 1
- figure out if I can use the @MagicConstant annotation somewhere usefull HOT 1
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